A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
halfExtentsX — Property, class away3d.bounds.AxisAlignedBoundingBox
halfExtentsY — Property, class away3d.bounds.AxisAlignedBoundingBox
halfExtentsZ — Property, class away3d.bounds.AxisAlignedBoundingBox
HardShadowMapMethod — class, package away3d.materials.methods
HardShadowMapMethod(castingLight:away3d.lights:LightBase) — Constructor, class away3d.materials.methods.HardShadowMapMethod
Creates a new HardShadowMapMethod object.
_hasCollisions — Property, class away3d.core.pick.RaycastPicker
hasDebug(mesh:away3d.entities:Mesh) — method, class away3d.tools.helpers.MeshDebugger
hasEventListener(type:String) — Static Method , class away3d.library.AssetLibrary
Short-hand for hasEventListener() method on default asset library bundle.
hasEventListener(type:String) — method, class away3d.loaders.misc.AssetLoaderToken
hasFreeStage3DProxy — Property, class away3d.core.managers.Stage3DManager
Checks if a new stage3DProxy can be created and managed by the class.
hasMethod(method:away3d.materials.methods:EffectMethodBase) — method, class away3d.materials.DefaultMaterialBase
hasMethod(method:away3d.materials.methods:EffectMethodBase) — method, class away3d.materials.passes.DefaultScreenPass
hasOutput — Property, class away3d.materials.methods.BasicNormalMethod
Override this is normal method output is not based on a texture (if not, it will usually always return true)
hasState(stateName:String) — method, class away3d.animators.AnimationSetBase
Check to determine whether a state is registered in the animation set under the given name.
hasState(stateName:String) — method, interface away3d.animators.IAnimationSet
Check to determine whether a state is registered in the animation set under the given name.
hasTime() — method, class away3d.loaders.parsers.ParserBase
Tests whether or not there is still time left for parsing within the maximum allowed time frame per session.
HBlurFilter3D — class, package away3d.filters
HBlurFilter3D(amount:uint, stepSize:int) — Constructor, class away3d.filters.HBlurFilter3D
Creates a new HBlurFilter3D object
HDepthOfFieldFilter3D — class, package away3d.filters
HDepthOfFieldFilter3D(maxBlur:uint, stepSize:int) — Constructor, class away3d.filters.HDepthOfFieldFilter3D
Creates a new HDepthOfFieldFilter3D object
height — Property, class away3d.containers.View3D
The height of the viewport.
height — Property, class away3d.core.managers.Stage3DProxy
The height of the Stage3D.
height — Property, class away3d.entities.Sprite3D
height — Property, class away3d.extrusions.Elevation
height — Property, interface away3d.materials.utils.IVideoPlayer
Get/Set access to the height of the video object
height — Property, class away3d.materials.utils.SimpleVideoPlayer
height — Property, class away3d.primitives.CapsuleGeometry
The height of the capsule.
height — Property, class away3d.primitives.CubeGeometry
The size of the cube along its Y-axis.
_height — Property, class away3d.primitives.CylinderGeometry
height — Property, class away3d.primitives.CylinderGeometry
The radius of the top end of the cylinder.
height — Property, class away3d.primitives.PlaneGeometry
The height of the plane.
height — Property, class away3d.primitives.WireframeCube
The size of the cube along its Y-axis.
height — Property, class away3d.primitives.WireframeCylinder
The height of the cylinder
height — Property, class away3d.primitives.WireframePlane
The size of the cube along its Y-axis.
height — Property, class away3d.textures.RenderTexture
_height — Property, class away3d.textures.TextureProxyBase
height — Property, class away3d.textures.TextureProxyBase
height — Static Property, class away3d.tools.utils.Bounds
HeightMapNormalMethod — class, package away3d.materials.methods
HeightMapNormalMethod(heightMap:away3d.textures:Texture2DBase, worldWidth:Number, worldHeight:Number, worldDepth:Number) — Constructor, class away3d.materials.methods.HeightMapNormalMethod
hideDebug(mesh:away3d.entities:Mesh) — method, class away3d.tools.helpers.MeshDebugger
highQuality — Property, class away3d.animators.nodes.SkeletonClipNode
Determines whether to use SLERP equations (true) or LERP equations (false) in the calculation of the output skeleton pose.
HoverController — class, package away3d.controllers
Extended camera used to hover round a specified target object.
HoverController(targetObject:away3d.entities:Entity, lookAtObject:away3d.containers:ObjectContainer3D, panAngle:Number, tiltAngle:Number, distance:Number, minTiltAngle:Number, maxTiltAngle:Number, minPanAngle:Number, maxPanAngle:Number, steps:uint, yFactor:Number, wrapPanAngle:Boolean) — Constructor, class away3d.controllers.HoverController
Creates a new HoverController object.
HueSaturationFilter3D — class, package away3d.filters
HueSaturationFilter3D(saturation:Number, r:Number, g:Number, b:Number) — Constructor, class away3d.filters.HueSaturationFilter3D
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z