A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
halfExtentsX — Property, class away3d.bounds.AxisAlignedBoundingBox |
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halfExtentsY — Property, class away3d.bounds.AxisAlignedBoundingBox |
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halfExtentsZ — Property, class away3d.bounds.AxisAlignedBoundingBox |
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HardShadowMapMethod — class, package away3d.materials.methods |
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HardShadowMapMethod(castingLight:away3d.lights:LightBase) — Constructor, class away3d.materials.methods.HardShadowMapMethod |
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Creates a new HardShadowMapMethod object. |
_hasCollisions — Property, class away3d.core.pick.RaycastPicker |
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hasDebug(mesh:away3d.entities:Mesh) — method, class away3d.tools.helpers.MeshDebugger |
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hasEventListener(type:String) — Static Method , class away3d.library.AssetLibrary |
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Short-hand for hasEventListener() method on default asset library bundle. |
hasEventListener(type:String) — method, class away3d.loaders.misc.AssetLoaderToken |
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hasFreeStage3DProxy — Property, class away3d.core.managers.Stage3DManager |
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Checks if a new stage3DProxy can be created and managed by the class. |
hasMethod(method:away3d.materials.methods:EffectMethodBase) — method, class away3d.materials.DefaultMaterialBase |
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hasMethod(method:away3d.materials.methods:EffectMethodBase) — method, class away3d.materials.passes.DefaultScreenPass |
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hasOutput — Property, class away3d.materials.methods.BasicNormalMethod |
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Override this is normal method output is not based on a texture (if not, it will usually always return true)
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hasState(stateName:String) — method, class away3d.animators.AnimationSetBase |
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Check to determine whether a state is registered in the animation set under the given name. |
hasState(stateName:String) — method, interface away3d.animators.IAnimationSet |
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Check to determine whether a state is registered in the animation set under the given name. |
hasTime() — method, class away3d.loaders.parsers.ParserBase |
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Tests whether or not there is still time left for parsing within the maximum allowed time frame per session. |
HBlurFilter3D — class, package away3d.filters |
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HBlurFilter3D(amount:uint, stepSize:int) — Constructor, class away3d.filters.HBlurFilter3D |
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Creates a new HBlurFilter3D object
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HDepthOfFieldFilter3D — class, package away3d.filters |
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HDepthOfFieldFilter3D(maxBlur:uint, stepSize:int) — Constructor, class away3d.filters.HDepthOfFieldFilter3D |
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Creates a new HDepthOfFieldFilter3D object
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height — Property, class away3d.containers.View3D |
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The height of the viewport. |
height — Property, class away3d.core.managers.Stage3DProxy |
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The height of the Stage3D. |
height — Property, class away3d.entities.Sprite3D |
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height — Property, class away3d.extrusions.Elevation |
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height — Property, interface away3d.materials.utils.IVideoPlayer |
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Get/Set access to the height of the video object
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height — Property, class away3d.materials.utils.SimpleVideoPlayer |
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height — Property, class away3d.primitives.CapsuleGeometry |
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The height of the capsule. |
height — Property, class away3d.primitives.CubeGeometry |
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The size of the cube along its Y-axis. |
_height — Property, class away3d.primitives.CylinderGeometry |
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height — Property, class away3d.primitives.CylinderGeometry |
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The radius of the top end of the cylinder. |
height — Property, class away3d.primitives.PlaneGeometry |
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The height of the plane. |
height — Property, class away3d.primitives.WireframeCube |
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The size of the cube along its Y-axis. |
height — Property, class away3d.primitives.WireframeCylinder |
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The height of the cylinder
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height — Property, class away3d.primitives.WireframePlane |
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The size of the cube along its Y-axis. |
height — Property, class away3d.textures.RenderTexture |
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_height — Property, class away3d.textures.TextureProxyBase |
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height — Property, class away3d.textures.TextureProxyBase |
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height — Static Property, class away3d.tools.utils.Bounds |
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HeightMapNormalMethod — class, package away3d.materials.methods |
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HeightMapNormalMethod(heightMap:away3d.textures:Texture2DBase, worldWidth:Number, worldHeight:Number, worldDepth:Number) — Constructor, class away3d.materials.methods.HeightMapNormalMethod |
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hideDebug(mesh:away3d.entities:Mesh) — method, class away3d.tools.helpers.MeshDebugger |
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highQuality — Property, class away3d.animators.nodes.SkeletonClipNode |
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Determines whether to use SLERP equations (true) or LERP equations (false) in the calculation
of the output skeleton pose. |
HoverController — class, package away3d.controllers |
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Extended camera used to hover round a specified target object. |
HoverController(targetObject:away3d.entities:Entity, lookAtObject:away3d.containers:ObjectContainer3D, panAngle:Number, tiltAngle:Number, distance:Number, minTiltAngle:Number, maxTiltAngle:Number, minPanAngle:Number, maxPanAngle:Number, steps:uint, yFactor:Number, wrapPanAngle:Boolean) — Constructor, class away3d.controllers.HoverController |
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Creates a new HoverController object. |
HueSaturationFilter3D — class, package away3d.filters |
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HueSaturationFilter3D(saturation:Number, r:Number, g:Number, b:Number) — Constructor, class away3d.filters.HueSaturationFilter3D |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |