Packageaway3d.materials.methods
Classpublic class BasicAmbientMethod
InheritanceBasicAmbientMethod Inheritance ShadingMethodBase Inheritance flash.events.EventDispatcher
Subclasses EnvMapAmbientMethod

BasicAmbientMethod provides the default shading method for uniform ambient lighting.



Public Properties
 PropertyDefined By
  ambient : Number
The strength of the ambient reflection of the surface.
BasicAmbientMethod
  ambientColor : uint
The colour of the ambient reflection of the surface.
BasicAmbientMethod
 Inheritedpasses : Vector.<MaterialPassBase>
[read-only] Any passes required that render to a texture used by this method.
ShadingMethodBase
  texture : Texture2DBase
The bitmapData to use to define the diffuse reflection color per texel.
BasicAmbientMethod
 InheritedviewDirVaryingReg : ShaderRegisterElement
ShadingMethodBase
Protected Properties
 PropertyDefined By
  _ambientInputRegister : ShaderRegisterElement
BasicAmbientMethod
 Inherited_globalPosReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_normalFragmentReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_passes : Vector.<MaterialPassBase>
ShadingMethodBase
 Inherited_projectionReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_secondaryUVFragmentReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_tangentVaryingReg : ShaderRegisterElement
ShadingMethodBase
  _useTexture : Boolean
BasicAmbientMethod
 Inherited_uvFragmentReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_viewDirFragmentReg : ShaderRegisterElement
ShadingMethodBase
 Inherited_viewDirVaryingReg : ShaderRegisterElement
ShadingMethodBase
Public Methods
 MethodDefined By
  
Creates a new BasicAmbientMethod object.
BasicAmbientMethod
  
[override] Copies the state from a BasicAmbientMethod object into the current object.
BasicAmbientMethod
 Inherited
dispose():void
Cleans up any resources used by the current object.
ShadingMethodBase
Protected Methods
 MethodDefined By
 Inherited
getTexSampleCode(vo:MethodVO, targetReg:ShaderRegisterElement, inputReg:ShaderRegisterElement, uvReg:ShaderRegisterElement = null, forceWrap:String = null):String
A helper method that generates standard code for sampling from a texture using the normal uv coordinates.
ShadingMethodBase
 Inherited
Marks the shader program as invalid, so it will be recompiled before the next render.
ShadingMethodBase
Property Detail
_ambientInputRegisterproperty
protected var _ambientInputRegister:ShaderRegisterElement

_lightAmbientBproperty 
arcane var _lightAmbientB:Number = 0

_lightAmbientGproperty 
arcane var _lightAmbientG:Number = 0

_lightAmbientRproperty 
arcane var _lightAmbientR:Number = 0

_useTextureproperty 
protected var _useTexture:Boolean

ambientproperty 
ambient:Number

The strength of the ambient reflection of the surface.


Implementation
    public function get ambient():Number
    public function set ambient(value:Number):void
ambientColorproperty 
ambientColor:uint

The colour of the ambient reflection of the surface.


Implementation
    public function get ambientColor():uint
    public function set ambientColor(value:uint):void
textureproperty 
texture:Texture2DBase

The bitmapData to use to define the diffuse reflection color per texel.


Implementation
    public function get texture():Texture2DBase
    public function set texture(value:Texture2DBase):void
Constructor Detail
BasicAmbientMethod()Constructor
public function BasicAmbientMethod()

Creates a new BasicAmbientMethod object.

Method Detail
activate()method
override arcane function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):void

Parameters

vo:MethodVO
 
stage3DProxy:Stage3DProxy

cleanCompilationData()method 
override arcane function cleanCompilationData():void

copyFrom()method 
override public function copyFrom(method:ShadingMethodBase):void

Copies the state from a BasicAmbientMethod object into the current object.

Parameters

method:ShadingMethodBase

getFragmentCode()method 
arcane function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String

Parameters

vo:MethodVO
 
regCache:ShaderRegisterCache
 
targetReg:ShaderRegisterElement

Returns
String
initConstants()method 
override arcane function initConstants(vo:MethodVO):void

Parameters

vo:MethodVO

initVO()method 
override arcane function initVO(vo:MethodVO):void

Parameters

vo:MethodVO