Package | away3d.animators.nodes |
Interface | public interface IVertexAnimationNode extends IAnimationNode, flash.events.IEventDispatcher |
Implementors | VertexClipNode |
See also
Property | Defined By | ||
---|---|---|---|
blendWeight : Number [read-only]
Returns a fractional value between 0 and 1 representing the blending ratio of the current playhead position
between the current geometry frame (0) and next geometry frame (1) of the animation. | IVertexAnimationNode | ||
currentGeometry : Geometry [read-only]
Returns the current geometry frame of animation in the clip based on the internal playhead position. | IVertexAnimationNode | ||
looping : Boolean
Determines whether the contents of the animation node have looping characteristics enabled. | IAnimationNode | ||
nextGeometry : Geometry [read-only]
Returns the current geometry frame of animation in the clip based on the internal playhead position. | IVertexAnimationNode | ||
rootDelta : Vector3D [read-only]
Returns a 3d vector representing the translation delta of the animating entity for the current timestep of animation
| IAnimationNode |
blendWeight | property |
blendWeight:Number
[read-only] Returns a fractional value between 0 and 1 representing the blending ratio of the current playhead position between the current geometry frame (0) and next geometry frame (1) of the animation.
public function get blendWeight():Number
currentGeometry | property |
currentGeometry:Geometry
[read-only] Returns the current geometry frame of animation in the clip based on the internal playhead position.
public function get currentGeometry():Geometry
nextGeometry | property |
nextGeometry:Geometry
[read-only] Returns the current geometry frame of animation in the clip based on the internal playhead position.
public function get nextGeometry():Geometry