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Training at BTPlay
by Rob BatemanFor those looking for a head start with Away3D 4.0, look no further than the upcoming 1-day workshop hosted at the Beyond Tellerrand - Play! conference in Cologne, Germany. The conference spans 4 days from April 24th - 27th, and has a great variety of speakers talking about code, creativity…
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Away3D 4.0 Beta released
by Rob BatemanWe are pleased to announce that the release build of Away3D 4.0 Beta has finally arrived! What with all the action and reaction of the last few weeks and months, its been a tough time for everyone at Away3D and we appreciate the patience and resilience of everyone involved, none…
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Updated roadmap for Away3D 4.0
by Richard OlssonAs the roadmap for Away3D 4.0 is somewhat behind schedule, we wanted to publish an update on recent progress. Our original plans to release a beta version in November, and to then release a final 4.0 version in December was described in this blog post. We have not been able…
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Back from Max: Away3D platform roadmap
by Richard OlssonMax felt like a very complete conference this year - plenty of sessions about future directions for creative and development tooling, some amazing announcements around collaborations (see this epic games article to find out more on the Flash 11 publishing options coming to UDK) and, of course, the official release…
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Away Sky Racer
by Rob BatemanAs the start of a new series of library demos coming your way, we'd like to share with you one of the new Away3D demos unveiled at the recent Flash on the Beach conference in Brighton. Away Sky Racer was created by the French-based Away3D contributor Lo Chamans, using Away3D…