A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
panAngle — Property in class away3dlite.cameras.HoverCamera3D |
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Rotation of the camera in degrees around the y axis. |
param — Property in class away3dlite.animators.bones.Channel |
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parent — Property in class away3dlite.animators.bones.SkinController |
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Defines the containing 3d object that holds the Mesh to which the SkinVertex objects belong. |
parse(data, sourcesUrl) — Static method in class away3dlite.loaders.AWData |
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Parses and creates an Object3D from the raw ascii data of an .awd file. |
parsedChunks — Property in class away3dlite.loaders.AbstractParser |
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Returns the total number of data chunks parsed
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parseError — Event in class away3dlite.loaders.AbstractParser |
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Dispatched when the 3d object parser fails to parse a file. |
PARSE_ERROR — Constant static property in class away3dlite.events.ParserEvent |
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Defines the value of the type property of a parseError event object. |
parseGeometry(data) — Method in class away3dlite.loaders.AbstractParser |
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Parses 3d file data. |
parseProgress — Event in class away3dlite.loaders.AbstractParser |
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Dispatched when the 3d object parser progresses by one chunk. |
PARSE_PROGRESS — Constant static property in class away3dlite.events.ParserEvent |
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Defines the value of the type property of a parseProgress event object. |
parser — Property in class away3dlite.events.ParserEvent |
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A reference to the loader object that is relevant to the event. |
parser — Property in class away3dlite.loaders.Loader3D |
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ParserEvent — Class in package away3dlite.events |
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Passed as a parameter when a 3d object loader event occurs
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ParserEvent(type, parser:away3dlite.loaders:AbstractParser, result:away3dlite.core.base:Object3D) — Constructor in class away3dlite.events.ParserEvent |
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Creates a new ParserEvent object. |
parseSuccess — Event in class away3dlite.loaders.AbstractParser |
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Dispatched when the 3d object parser completes a file parse successfully. |
PARSE_SUCCESS — Constant static property in class away3dlite.events.ParserEvent |
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Defines the value of the type property of a parseSuccess event object. |
parseTimeout — Property in class away3dlite.loaders.AbstractParser |
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Defines a timeout period for file parsing (in milliseconds). |
PARSING_GEOMETRY — Constant property in class away3dlite.loaders.Loader3D |
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Constant value string representing the geometry parsing mode of the 3d object loader. |
pathToSources — Property in class away3dlite.loaders.AWData |
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Allows to set custom path to source(s) map(s) other than set in file
Standard output url from Prefab awd files is "images/filename.jpg"
when set pathToSources, url becomes [newurl]filename.jpg. |
percentLoaded — Property in class away3dlite.loaders.utils.TextureLoadQueue |
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Returns the overall progress of the loader queue as a percentage. |
PerspectiveLens — Class in package away3dlite.cameras.lenses |
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PerspectiveLens() — Constructor in class away3dlite.cameras.lenses.PerspectiveLens |
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pitch(degrees) — Method in class away3dlite.core.base.Object3D |
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Rotates the 3D object around it's local x-axis
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pixelBorder — Property in class away3dlite.primitives.Cube6 |
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Defines the texture mapping border in pixels used around each face of the cube. |
pixelBorder — Property in class away3dlite.primitives.Skybox6 |
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Defines the texture mapping border in pixels used around each face of the skybox. |
Plane — Class in package away3dlite.primitives |
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Creates a 3d plane primitive. |
Plane(material:away3dlite.materials:Material, width, height, segmentsW, segmentsH, yUp) — Constructor in class away3dlite.primitives.Plane |
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Creates a new Plane object. |
play(label) — Method in class away3dlite.animators.MovieMesh |
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Plays a pre-defined labelled sequence of animation frames. |
PointLight3D — Class in package away3dlite.lights |
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PointLight3D() — Constructor in class away3dlite.lights.PointLight3D |
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populateVertices() — Method in class away3dlite.animators.BonesAnimator |
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Populates the skin vertex list from the set of unique vertices
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position — Property in class away3dlite.core.base.Object3D |
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Returns a 3d vector representing the local position of the 3d object. |
position — Property in class away3dlite.sprites.Sprite3D |
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Returns a 3d vector representing the local position of the 3d sprite. |
position — Static property in class away3dlite.templates.ui.LiteKeyboard |
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progress — Event in class away3dlite.loaders.utils.TextureLoadQueue |
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progress — Property in class away3dlite.loaders.utils.TextureLoadQueue |
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Returns the overall progress of the loader queue. |
_projectionMatrix3D — Property in class away3dlite.cameras.Camera3D |
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projectionMatrix3D — Property in class away3dlite.cameras.Camera3D |
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Returns the 3d matrix representing the camera projection for the view. |
pushV3D(v, uv) — Method in class away3dlite.core.base.Mesh |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |