Stores the varying transformations of a single
Bone
or
Object3D
object over the dureation of a bones animation
public var inTangent:Array
public var interpolations:Array
public var name:String
public var outTangent:Array
public var param:Array
public var target:Object3D
public var times:Array
public var type:Array
public function Channel(name:String)
Parameters
Init Parameters
public function clone(object:ObjectContainer3D):Channel
Parameters
Returns
public function update(time:Number, interpolate:Boolean = true):void
Updates the channel's target with the data point at the given time in seconds.
Parameters
| time:Number — Defines the time in seconds of the playhead of the animation.
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| interpolate:Boolean (default = true ) — [optional] Defines whether the animation interpolates between channel points Defaults to true.
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