Package | away3dlite.materials |
Class | public class Material |
Inheritance | Material flash.events.EventDispatcher |
Subclasses | BitmapMaterial, ColorMaterial, WireframeMaterial |
Property | Defined by | ||
---|---|---|---|
debug : Boolean
Switches on the debug outlines around each face drawn with the material.
| Material |
Method | Defined by | ||
---|---|---|---|
Material
()
Creates a new
Material object. | Material |
Event | Summary | Defined by | ||
---|---|---|---|---|
Dispatched when the material becomes visible in a view. | Material | |||
Dispatched when the material becomes invisible in a view. | Material |
debug | property |
debug:Boolean
[read-write]Switches on the debug outlines around each face drawn with the material. Defaults to false.
Implementation public function get debug():Boolean
public function set debug(value:Boolean):void
Material | () | constructor |
public function Material()
Init Parameters
materialActivated | event |
away3dlite.events.MaterialEvent
Dispatched when the material becomes visible in a view.
materialDeactivated | event |
away3dlite.events.MaterialEvent
Dispatched when the material becomes invisible in a view.