A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
v0 — Property in class away3dlite.core.base.Face | |
v index of the first mapping value. | |
v0 — Property in class away3dlite.loaders.data.FaceData | |
Index of vertex 0. | |
v1 — Property in class away3dlite.core.base.Face | |
v index of the second mapping value. | |
v1 — Property in class away3dlite.loaders.data.FaceData | |
Index of vertex 1. | |
v2 — Property in class away3dlite.core.base.Face | |
v index of the third mapping value. | |
v2 — Property in class away3dlite.loaders.data.FaceData | |
Index of vertex 2. | |
v3 — Property in class away3dlite.core.base.Face | |
v index of the fourth mapping value. | |
vectorsFixed — Property in class away3dlite.containers.ObjectContainer3D | |
lock or unlock vectors when adding or removing sprites | |
VERTEX_ANIMATION — Constant static property in class away3dlite.loaders.data.AnimationData | |
String representing a vertex animation. | |
_vertexNormals — Property in class away3dlite.core.base.Mesh | |
vertices — Property in class away3dlite.animators.frames.Frame | |
The array of vertices contained inside the frame | |
vertices — Property in class away3dlite.containers.ObjectContainer3D | |
Returns the 3d vertices used in the mesh. | |
vertices — Property in class away3dlite.core.base.Mesh | |
Returns the 3d vertices used in the mesh. | |
vertices — Property in class away3dlite.loaders.data.GeometryData | |
Array of vertex data. | |
vertices — Property in class away3dlite.primitives.AbstractPrimitive | |
Returns the 3d vertices used in the mesh. | |
vertices — Property in class away3dlite.sprites.Sprite3D | |
_view — Property in class away3dlite.core.clip.Clipping | |
view — Property in class away3dlite.events.MouseEvent3D | |
The view object inside which the event took place. | |
view — Property in class away3dlite.templates.Template | |
The view object used in the template. | |
View3D — Class in package away3dlite.containers | |
Sprite container used for storing camera, scene, renderer and clipping references, and resolving mouse events | |
View3D(scene:away3dlite.containers:Scene3D, camera:away3dlite.cameras:Camera3D, renderer:away3dlite.core.render:Renderer, clipping:away3dlite.core.clip:Clipping) — Constructor in class away3dlite.containers.View3D | |
Creates a new View3D object. |
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viewMatrix3D — Property in class away3dlite.core.base.Object3D | |
Returns a 3d matrix representing the absolute transformation of the 3d object in the view. | |
VIEWPLANE — Constant static property in class away3dlite.sprites.AlignmentType | |
Aligns the sprite parallel to the plane of the viewport. | |
VIEWPOINT — Constant static property in class away3dlite.sprites.AlignmentType | |
Aligns the sprite so that it faces the camera object. | |
visible — Property in class away3dlite.loaders.data.FaceData | |
Determines whether the face is visible. | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |