A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
y — Property in class away3dlite.lights.PointLight3D |
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y — Property in class away3dlite.sprites.Sprite3D |
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Defines the y position of the Sprite3D object. |
y0 — Property in class away3dlite.core.base.Face |
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y index of the first screen vertex. |
y1 — Property in class away3dlite.core.base.Face |
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y index of the second screen vertex. |
y2 — Property in class away3dlite.core.base.Face |
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y index of the third screen vertex. |
y3 — Property in class away3dlite.core.base.Face |
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y index of the fourth screen vertex. |
yaw(degrees) — Method in class away3dlite.core.base.Object3D |
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Rotates the 3D object around it's local y-axis
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yfactor — Property in class away3dlite.cameras.HoverCamera3D |
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Fractional difference in distance between the horizontal camera orientation and vertical camera orientation. |
yUp — Property in class away3dlite.primitives.Cone |
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Defines whether the coordinates of the cone points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property in class away3dlite.primitives.Cylinder |
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Defines whether the coordinates of the cylinder points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property in class away3dlite.primitives.Plane |
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Defines whether the coordinates of the plane points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property in class away3dlite.primitives.RegularPolygon |
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Defines whether the coordinates of the regular polygon points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property in class away3dlite.primitives.Sphere |
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Defines whether the coordinates of the sphere points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property in class away3dlite.primitives.Torus |
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Defines whether the coordinates of the torus points use a yUp orientation (true) or a zUp orientation (false). |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |