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22 Oct 2013

Away3D at Mosaic3DX

by Rob Bateman Away3D at Mosaic3DX

The Away Foundation is pleased to announce its participation in the Mosaic3DX conference, occurring this month on the 30th and 31st October at the Microsoft Research Center in Cambridge, UK. Mosaic3DX is a science & technology conference focusing on imaging, visualisation, and 3D graphics systems. We'll be presenting a hour-long…

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22 Oct 2013

Away3D at Mozfest London 2013

by Rob Bateman Away3D at Mozfest London 2013

This weekend, The Away Foundation will be attending the annual Mozfest conference in Ravensbourne, London. As one of the facilitators, we will be arriving armed with a ton of useful demos and advice on how to build games with Away3D. You'll be able to find our booth in the Open Games area…

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09 Oct 2013

Away3D Typescript 4.1 Alpha

by Rob Bateman Away3D Typescript 4.1 Alpha

The Away3D team is pleased to announce the first official release of Away3D Typescript! The more observant of you may have noticed a few suspicious-looking tweets and posts around development activity over the last few months, but we can now officially reveal that yes, there is a new version of…

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22 Aug 2013

Away3D online presentations at the Flash Online Conference and Flash Camp Hawaii

by Rob Bateman Away3D online presentations at the Flash Online Conference and Flash Camp Hawaii

So how did this happen? We have back-2-back presentations coming up this Friday and Sunday on Away3D, and the good news is that both will be held online and be open to all comers. Flash Online Conference #5 (http://gonchar.me/stage3d/) Formally the Stage3D online conf, this live stream event in its…

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22 Aug 2013

Away3D talk shop with AMD @ GDC 2013

by Rob Bateman

Earlier this year we were apprehended by the AMD team at the annual GDC conference in San Fransisco to talk a little bit about the work we do with Adobe and how it benefits games content creators. Above is the full interview between Andrew Baum from AMD and our very…

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