A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
magnitude — Property, class away3d.core.math.Quaternion |
|
Returns the magnitude of the quaternion object. |
_mainInputTexture — Property, class away3d.filters.tasks.Filter3DTaskBase |
| |
MAJOR_VERSION — Constant Static Property, class away3d.Away3D |
| |
mapFit — Property, class away3d.extrusions.PathExtrude |
|
Defines if the texture(s) should be projected on the geometry evenly spreaded over the source bitmapdata or using distance/percent. |
mapID — Property, class away3d.animators.data.SpriteSheetAnimationFrame |
|
The mapID, zero based, if the animation is spreaded over more bitmapData's
|
mapUrl(originalUrl:String, newUrl:String) — method, class away3d.loaders.misc.AssetLoaderContext |
|
Map a URL to another URL, so that files that are referred to by the original URL will instead
be loaded from the new URL. |
mapUrlToData(originalUrl:String, data:any) — method, class away3d.loaders.misc.AssetLoaderContext |
|
Map a URL to embedded data, so that instead of trying to load a dependency from the URL at
which it's referenced, the dependency data will be retrieved straight from the memory instead. |
markCellAccessible(indexX:uint, indexY:uint, indexZ:uint) — method, class away3d.core.partition.ViewVolume |
|
Enable the use of a cell. |
markCellInaccessible(indexX:uint, indexY:uint, indexZ:uint) — method, class away3d.core.partition.ViewVolume |
|
Disables the use of a cell. |
markForUpdate(entity:away3d.entities:Entity) — method, class away3d.core.partition.Partition3D |
|
Mark a scene graph entity for updating. |
markForUpdate(entity:away3d.entities:Entity) — method, class away3d.core.partition.ViewVolumePartition |
| |
mask — Property, class away3d.materials.methods.EnvMapMethod |
| |
mask — Property, class away3d.materials.methods.FresnelEnvMapMethod |
| |
mass — Property, class away3d.controllers.SpringController |
|
Mass of the camera, if over 120 and it'll be very heavy to move. |
material — Property, interface away3d.core.base.IMaterialOwner |
|
The material with which to render the object. |
_material — Property, class away3d.core.base.SubMesh |
| |
material — Property, class away3d.core.base.SubMesh |
|
The material used to render the current SubMesh. |
material — Property, class away3d.entities.Mesh |
|
The material with which to render the Mesh. |
material — Property, class away3d.entities.SegmentSet |
| |
material — Property, class away3d.entities.Sprite3D |
| |
material — Property, class away3d.events.MouseEvent3D |
|
The material of the 3d element inside which the event took place. |
_material — Property, class away3d.materials.passes.MaterialPassBase |
| |
material — Property, class away3d.materials.passes.MaterialPassBase |
|
The material to which this pass belongs. |
material — Property, class away3d.primitives.SkyBox |
|
The material with which to render the object. |
MATERIAL — Constant Static Property, class away3d.library.assets.AssetType |
| |
MaterialBase — class, package away3d.materials |
|
MaterialBase forms an abstract base class for any material. |
MaterialBase() — Constructor, class away3d.materials.MaterialBase |
|
Creates a new MaterialBase object. |
materialComplete — Event, class away3d.library.AssetLibraryBundle |
|
Dispatched when a material asset has been constructed from a resource. |
materialComplete — Event, class away3d.loaders.AssetLoader |
|
Dispatched when a material asset has been constructed from a resource. |
materialComplete — Event, class away3d.loaders.Loader3D |
|
Dispatched when a material asset has been constructed from a resource. |
materialComplete — Event, class away3d.loaders.misc.AssetLoaderToken |
|
Dispatched when a material asset has been constructed from a resource. |
materialComplete — Event, class away3d.loaders.misc.SingleFileLoader |
|
Dispatched when a material asset has been constructed from a resource. |
materialComplete — Event, class away3d.loaders.parsers.ParserBase |
|
Dispatched when a material asset has been constructed from a resource. |
MATERIAL_COMPLETE — Constant Static Property, class away3d.events.AssetEvent |
| |
materialHeight — Property, class away3d.textures.VideoTexture |
| |
materialId — Property, class away3d.core.data.RenderableListItem |
| |
MaterialPassBase — class, package away3d.materials.passes |
|
MaterialPassBase provides an abstract base class for material shader passes. |
MaterialPassBase(renderToTexture:Boolean) — Constructor, class away3d.materials.passes.MaterialPassBase |
|
Creates a new MaterialPassBase object. |
materials — Property, class away3d.extrusions.LatheExtrude |
|
An optional object that defines left, right, front, back, top and bottom materials to be set on the resulting lathe extrusion. |
materials — Property, class away3d.extrusions.LinearExtrude |
|
An optional MultipleMaterials object that defines left, right, front, back, top and bottom materials to be set on the resulting lathe extrusion. |
materials — Property, class away3d.extrusions.PathExtrude |
|
An optional Vector.<MaterialBase>. |
materials — Property, class away3d.loaders.parsers.DAEParser |
| |
materialWidth — Property, class away3d.textures.VideoTexture |
| |
MathConsts — class, package away3d.core.math |
|
MathConsts provides some commonly used mathematical constants
|
_matrix — Property, class away3d.cameras.lenses.LensBase |
| |
matrix — Property, class away3d.cameras.lenses.LensBase |
|
The projection matrix that transforms 3D geometry to normalized homogeneous coordinates. |
_matrix — Property, class away3d.lights.shadowmaps.DirectionalShadowMapper |
| |
matrix2euler(m1:flash.geom:Matrix3D) — Static Method , class away3d.core.math.Vector3DUtils |
|
Returns a Vector3D object with the euler angles represented by the 3x3 matrix rotation of the given Matrix3D object. |
matrix2scale(m:flash.geom:Matrix3D) — Static Method , class away3d.core.math.Vector3DUtils |
|
Returns a Vector3D object containing the scale values represented by the given Matrix3D object. |
Matrix3DUtils — class, package away3d.core.math |
|
Matrix3DUtils provides additional Matrix3D math functions. |
MATRIX_CHANGED — Constant Static Property, class away3d.events.LensEvent |
| |
_matrixInvalid — Property, class away3d.cameras.lenses.LensBase |
| |
_max — Property, class away3d.bounds.BoundingVolumeBase |
| |
max — Property, class away3d.bounds.BoundingVolumeBase |
|
The maximum extreme of the bounds
|
Max3DSParser — class, package away3d.loaders.parsers |
| |
Max3DSParser() — Constructor, class away3d.loaders.parsers.Max3DSParser |
| |
maxAngleX — Property, class away3d.cameras.lenses.PerspectiveOffCenterLens |
| |
maxAngleY — Property, class away3d.cameras.lenses.PerspectiveOffCenterLens |
| |
maxBlur — Property, class away3d.filters.HDepthOfFieldFilter3D |
| |
maxBlur — Property, class away3d.filters.VDepthOfFieldFilter3D |
| |
maxBlur — Property, class away3d.filters.tasks.Filter3DHDepthOfFFieldTask |
| |
maxBlur — Property, class away3d.filters.tasks.Filter3DVDepthOfFFieldTask |
| |
maxBlurX — Property, class away3d.filters.DepthOfFieldFilter3D |
|
The maximum amount of horizontal blur. |
maxBlurY — Property, class away3d.filters.DepthOfFieldFilter3D |
|
The maximum amount of vertical blur. |
maxBound — Property, class away3d.core.partition.ViewVolume |
| |
MAX_BOUND — Constant Static Property, class away3d.tools.commands.Mirror |
| |
maxDistance — Property, class away3d.materials.methods.FogMethod |
| |
maxElevation — Property, class away3d.extrusions.Elevation |
|
Locks elevation factor above this color reading level. |
max_fps — Property, class away3d.debug.AwayStats |
| |
maxPanAngle — Property, class away3d.controllers.HoverController |
|
Maximum bounds for the panAngle. |
max_ram — Property, class away3d.debug.AwayStats |
| |
maxScale — Property, class away3d.animators.states.ParticleScaleState |
|
Defines the end scale of the state, when in global mode. |
maxTiltAngle — Property, class away3d.controllers.FirstPersonController |
|
Maximum bounds for the tiltAngle. |
maxTiltAngle — Property, class away3d.controllers.HoverController |
|
Maximum bounds for the tiltAngle. |
MAX_VERTEX — Constant Static Property, class away3d.tools.helpers.ParticleGeometryHelper |
| |
maxX — Property, class away3d.cameras.lenses.OrthographicOffCenterLens |
| |
maxX — Property, class away3d.containers.ObjectContainer3D |
|
The maximum extremum of the object along the X-axis. |
maxX — Property, class away3d.core.partition.ViewVolume |
| |
maxX — Property, class away3d.entities.Entity |
|
The maximum extremum of the object along the X-axis. |
maxX — Static Property, class away3d.tools.utils.Bounds |
| |
maxY — Property, class away3d.cameras.lenses.OrthographicOffCenterLens |
| |
maxY — Property, class away3d.containers.ObjectContainer3D |
|
The maximum extremum of the object along the Y-axis. |
maxY — Property, class away3d.core.partition.ViewVolume |
| |
maxY — Property, class away3d.entities.Entity |
|
The maximum extremum of the object along the Y-axis. |
maxY — Static Property, class away3d.tools.utils.Bounds |
| |
maxZ — Property, class away3d.containers.ObjectContainer3D |
|
The maximum extremum of the object along the Z-axis. |
maxZ — Property, class away3d.core.partition.ViewVolume |
| |
maxZ — Property, class away3d.entities.Entity |
|
The maximum extremum of the object along the Z-axis. |
maxZ — Static Property, class away3d.tools.utils.Bounds |
| |
MD2Parser — class, package away3d.loaders.parsers |
|
MD2Parser provides a parser for the MD2 data type. |
MD2Parser(textureType:String, ignoreTexturePath:Boolean) — Constructor, class away3d.loaders.parsers.MD2Parser |
|
Creates a new MD2Parser object. |
MD5AnimParser — class, package away3d.loaders.parsers |
|
AWDParser provides a parser for the AWD data type, providing an animation sequence for the md5 format. |
MD5AnimParser(additionalRotationAxis:flash.geom:Vector3D, additionalRotationRadians:Number) — Constructor, class away3d.loaders.parsers.MD5AnimParser |
|
Creates a new MD5AnimParser object. |
MD5MeshParser — class, package away3d.loaders.parsers |
|
AWDParser provides a parser for the md5mesh data type, providing the geometry of the md5 format. |
MD5MeshParser(additionalRotationAxis:flash.geom:Vector3D, additionalRotationRadians:Number) — Constructor, class away3d.loaders.parsers.MD5MeshParser |
|
Creates a new MD5MeshParser object. |
Merge — class, package away3d.tools.commands |
|
Class Merge merges two or more static meshes into one.Merge
|
Merge(keepMaterial:Boolean, disposeSources:Boolean, objectSpace:Boolean) — Constructor, class away3d.tools.commands.Merge |
| |
mesh — Property, class away3d.core.partition.MeshNode |
|
The mesh object contained in the partition node. |
Mesh — class, package away3d.entities |
|
Mesh is an instance of a Geometry, augmenting it with a presence in the scene graph, a material, and an animation
state. |
Mesh(geometry:away3d.core.base:Geometry, material:away3d.materials:MaterialBase) — Constructor, class away3d.entities.Mesh |
|
Create a new Mesh object. |
MESH — Constant Static Property, class away3d.library.assets.AssetType |
| |
MESH_COMPLETE — Constant Static Property, class away3d.events.AssetEvent |
| |
MeshDebug — class, package away3d.tools.helpers.data |
|
MeshDebug, holds the data for the MeshDebugger class
|
MeshDebug() — Constructor, class away3d.tools.helpers.data.MeshDebug |
| |
MeshDebugger — class, package away3d.tools.helpers |
|
Helper Class for Mesh objects MeshDebugger
Displays the normals, tangents and vertexNormals of a given mesh. |
MeshDebugger() — Constructor, class away3d.tools.helpers.MeshDebugger |
| |
meshes — Property, class away3d.extrusions.PathDuplicator |
|
Defines an optional Vector.<Mesh>. |
MeshHelper — class, package away3d.tools.helpers |
|
Helper Class for the Mesh object MeshHelper
A series of methods usually usefull for mesh manipulations
|
MeshNode — class, package away3d.core.partition |
|
MeshNode is a space partitioning leaf node that contains a Mesh object. |
MeshNode(mesh:away3d.entities:Mesh) — Constructor, class away3d.core.partition.MeshNode |
|
Creates a new MeshNode object. |
message — Property, class away3d.events.LoaderEvent |
|
The error string on loadError. |
message — Property, class away3d.events.ParserEvent |
|
Additional human-readable message. |
method — Property, class away3d.materials.methods.MethodVOSet |
| |
MethodDependencyCounter — class, package away3d.materials.compilation |
| |
MethodDependencyCounter() — Constructor, class away3d.materials.compilation.MethodDependencyCounter |
| |
_methods — Property, class away3d.materials.methods.ShaderMethodSetup |
| |
_methodSetup — Property, class away3d.materials.compilation.ShaderCompiler |
| |
methodSetup — Property, class away3d.materials.compilation.ShaderCompiler |
| |
_methodSetup — Property, class away3d.materials.passes.CompiledPass |
| |
MethodVO — class, package away3d.materials.methods |
| |
MethodVO() — Constructor, class away3d.materials.methods.MethodVO |
| |
MethodVOSet — class, package away3d.materials.methods |
| |
MethodVOSet(method:away3d.materials.methods:EffectMethodBase) — Constructor, class away3d.materials.methods.MethodVOSet |
| |
_min — Property, class away3d.bounds.BoundingVolumeBase |
| |
min — Property, class away3d.bounds.BoundingVolumeBase |
|
The minimum extreme of the bounds
|
minAngleX — Property, class away3d.cameras.lenses.PerspectiveOffCenterLens |
| |
minAngleY — Property, class away3d.cameras.lenses.PerspectiveOffCenterLens |
| |
minBound — Property, class away3d.core.partition.ViewVolume |
| |
MIN_BOUND — Constant Static Property, class away3d.tools.commands.Mirror |
| |
minDistance — Property, class away3d.materials.methods.FogMethod |
| |
minElevation — Property, class away3d.extrusions.Elevation |
|
Locks elevation factor beneath this color reading level. |
MINOR_VERSION — Constant Static Property, class away3d.Away3D |
| |
minPanAngle — Property, class away3d.controllers.HoverController |
|
Minimum bounds for the panAngle. |
minScale — Property, class away3d.animators.states.ParticleScaleState |
|
Defines the end scale of the state, when in global mode. |
minTiltAngle — Property, class away3d.controllers.FirstPersonController |
|
Minimum bounds for the tiltAngle. |
minTiltAngle — Property, class away3d.controllers.HoverController |
|
Minimum bounds for the tiltAngle. |
minX — Property, class away3d.cameras.lenses.OrthographicOffCenterLens |
| |
minX — Property, class away3d.containers.ObjectContainer3D |
|
The minimum extremum of the object along the X-axis. |
minX — Property, class away3d.core.partition.ViewVolume |
| |
minX — Property, class away3d.entities.Entity |
|
The minimum extremum of the object along the X-axis. |
minX — Static Property, class away3d.tools.utils.Bounds |
| |
minY — Property, class away3d.cameras.lenses.OrthographicOffCenterLens |
| |
minY — Property, class away3d.containers.ObjectContainer3D |
|
The minimum extremum of the object along the Y-axis. |
minY — Property, class away3d.core.partition.ViewVolume |
| |
minY — Property, class away3d.entities.Entity |
|
The minimum extremum of the object along the Y-axis. |
minY — Static Property, class away3d.tools.utils.Bounds |
| |
minZ — Property, class away3d.containers.ObjectContainer3D |
|
The minimum extremum of the object along the Z-axis. |
minZ — Property, class away3d.core.partition.ViewVolume |
| |
minZ — Property, class away3d.entities.Entity |
|
The minimum extremum of the object along the Z-axis. |
minZ — Static Property, class away3d.tools.utils.Bounds |
| |
_mipmap — Property, class away3d.materials.MaterialBase |
| |
mipmap — Property, class away3d.materials.MaterialBase |
|
Indicates whether or not any used textures should use mipmapping. |
mipmap — Property, class away3d.materials.MultiPassMaterialBase |
|
Indicates whether or not any used textures should use mipmapping. |
mipmap — Property, class away3d.materials.SinglePassMaterialBase |
|
Indicates whether or not any used textures should use mipmapping. |
_mipmap — Property, class away3d.materials.compilation.ShaderCompiler |
| |
mipmap — Property, class away3d.materials.passes.CompiledPass |
|
Defines whether any used textures should use mipmapping. |
_mipmap — Property, class away3d.materials.passes.MaterialPassBase |
| |
mipmap — Property, class away3d.materials.passes.MaterialPassBase |
|
Defines whether any used textures should use mipmapping. |
MipmapGenerator — class, package away3d.materials.utils |
|
MipmapGenerator is a helper class that uploads BitmapData to a Texture including mipmap levels. |
Mirror — class, package away3d.tools.commands |
| |
Mirror(recenter:Boolean, duplicate:Boolean) — Constructor, class away3d.tools.commands.Mirror |
| |
MIX — Constant Static Property, class away3d.materials.methods.ProjectiveTextureMethod |
| |
MIX — Constant Static Property, class away3d.materials.methods.RimLightMethod |
| |
_mode — Property, class away3d.animators.nodes.ParticleNodeBase |
| |
mode — Property, class away3d.animators.nodes.ParticleNodeBase |
|
Returns the property mode of the particle animation node. |
mode — Property, class away3d.materials.methods.ProjectiveTextureMethod |
|
The blend mode with which the texture is blended unto the object. |
_modulateMethod — Property, class away3d.materials.methods.LightingMethodBase |
|
A method that is exposed to wrappers in case the strength needs to be controlled
|
MORE_TO_PARSE — Constant Static Property, class away3d.loaders.parsers.ParserBase |
|
Returned by proceedParsing to indicate more parsing is needed, allowing asynchronous parsing. |
MotionBlurFilter3D — class, package away3d.filters |
| |
MotionBlurFilter3D(strength:Number) — Constructor, class away3d.filters.MotionBlurFilter3D |
| |
_mouse3DManager — Property, class away3d.containers.View3D |
| |
mouse3DManager — Property, class away3d.core.managers.Stage3DProxy |
| |
Mouse3DManager — class, package away3d.core.managers |
|
Mouse3DManager enforces a singleton pattern and is not intended to be instanced. |
Mouse3DManager() — Constructor, class away3d.core.managers.Mouse3DManager |
|
Creates a new Mouse3DManager object. |
mouseChildren — Property, class away3d.containers.ObjectContainer3D |
| |
MOUSE_DOWN — Constant Static Property, class away3d.events.MouseEvent3D |
|
Defines the value of the type property of a mouseDown3d event object. |
mouseDown3d — Event, class away3d.containers.ObjectContainer3D |
|
Dispatched when a user presses the left hand mouse button while the cursor is over the 3d object. |
_mouseEnabled — Property, class away3d.containers.ObjectContainer3D |
| |
mouseEnabled — Property, class away3d.containers.ObjectContainer3D |
|
Indicates whether the IRenderable should trigger mouse events, and hence should be rendered for hit testing. |
mouseEnabled — Property, interface away3d.core.base.IRenderable |
|
Indicates whether the IRenderable should trigger mouse events, and hence should be rendered for hit testing. |
mouseEnabled — Property, class away3d.core.base.SubMesh |
|
Indicates whether the SubMesh should trigger mouse events, and hence should be rendered for hit testing. |
mouseEnabled — Property, class away3d.entities.SegmentSet |
| |
MouseEvent3D — class, package away3d.events |
|
A MouseEvent3D is dispatched when a mouse event occurs over a mouseEnabled object in View3D. |
MouseEvent3D(type:String) — Constructor, class away3d.events.MouseEvent3D |
|
Create a new MouseEvent3D object. |
MOUSE_MOVE — Constant Static Property, class away3d.events.MouseEvent3D |
|
Defines the value of the type property of a mouseMove3d event object. |
mouseMove3d — Event, class away3d.containers.ObjectContainer3D |
|
Dispatched when a user moves the cursor while it is over the 3d object. |
MOUSE_OUT — Constant Static Property, class away3d.events.MouseEvent3D |
|
Defines the value of the type property of a mouseOut3d event object. |
mouseOut3d — Event, class away3d.containers.ObjectContainer3D |
|
Dispatched when a user moves the cursor away from the 3d object. |
MOUSE_OVER — Constant Static Property, class away3d.events.MouseEvent3D |
|
Defines the value of the type property of a mouseOver3d event object. |
mouseOver3d — Event, class away3d.containers.ObjectContainer3D |
|
Dispatched when a user moves the cursor over the 3d object. |
mousePicker — Property, class away3d.containers.View3D |
| |
mousePicker — Property, class away3d.core.managers.Mouse3DManager |
| |
MOUSE_UP — Constant Static Property, class away3d.events.MouseEvent3D |
|
Defines the value of the type property of a mouseUp3d event object. |
mouseUp3d — Event, class away3d.containers.ObjectContainer3D |
|
Dispatched when a user releases the left hand mouse button while the cursor is over the 3d object. |
MOUSE_WHEEL — Constant Static Property, class away3d.events.MouseEvent3D |
|
Defines the value of the type property of a mouseWheel3d event object. |
moveBackward(distance:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object backwards along it's local z axis
|
moveDown(distance:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object backwards along it's local y axis
|
moveForward(distance:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object forwards along it's local z axis
|
moveLeft(distance:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object backwards along it's local x axis
|
movePivot(dx:Number, dy:Number, dz:Number) — method, class away3d.core.base.Object3D |
|
Moves the local point around which the object rotates. |
moveRight(distance:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object forwards along it's local x axis
|
moveTo(dx:Number, dy:Number, dz:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object directly to a point in space
|
moveUp(distance:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object forwards along it's local y axis
|
MTX3x2 — Constant Static Property, class away3d.loaders.parsers.AWD2Parser |
| |
MTX3x3 — Constant Static Property, class away3d.loaders.parsers.AWD2Parser |
| |
MTX4x3 — Constant Static Property, class away3d.loaders.parsers.AWD2Parser |
| |
MTX4x4 — Constant Static Property, class away3d.loaders.parsers.AWD2Parser |
| |
MultiPassMaterialBase — class, package away3d.materials |
|
MultiPassMaterialBase forms an abstract base class for the default multi-pass materials provided by Away3D, using material methods
to define their appearance. |
MultiPassMaterialBase() — Constructor, class away3d.materials.MultiPassMaterialBase |
|
Creates a new MultiPassMaterialBase object. |
MultipleMaterials — class, package away3d.materials.utils |
| |
MultipleMaterials(front:away3d.materials:MaterialBase, back:away3d.materials:MaterialBase, left:away3d.materials:MaterialBase, right:away3d.materials:MaterialBase, top:away3d.materials:MaterialBase) — Constructor, class away3d.materials.utils.MultipleMaterials |
|
Creates a new MultipleMaterials object. |
multiply(qa:away3d.core.math:Quaternion, qb:away3d.core.math:Quaternion) — method, class away3d.core.math.Quaternion |
|
Fills the quaternion object with the result from a multiplication of two quaternion objects. |
MULTIPLY — Constant Static Property, class away3d.materials.methods.LightMapDiffuseMethod |
| |
MULTIPLY — Constant Static Property, class away3d.materials.methods.LightMapMethod |
| |
MULTIPLY — Constant Static Property, class away3d.materials.methods.ProjectiveTextureMethod |
| |
MULTIPLY — Constant Static Property, class away3d.materials.methods.RimLightMethod |
| |
multiplyVector(vector:flash.geom:Vector3D, target:away3d.core.math:Quaternion) — method, class away3d.core.math.Quaternion |
| |
_mute — Property, class away3d.audio.drivers.AbstractSound3DDriver |
| |
mute — Property, class away3d.audio.drivers.AbstractSound3DDriver |
| |
mute — Property, interface away3d.audio.drivers.ISound3DDriver |
|
Mutes/unmutes the driver completely, which is typically only done (internally
by Sound3D) whenever the sound source is removed from the scene. |
mute — Property, interface away3d.materials.utils.IVideoPlayer |
|
Mutes/unmutes the video's audio. |
mute — Property, class away3d.materials.utils.SimpleVideoPlayer |
| |
|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |