A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
object — Property, class away3d.events.MouseEvent3D |
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The 3d object inside which the event took place. |
object — Property, class away3d.events.Object3DEvent |
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A reference to the 3d object that is relevant to the event. |
object3d — Property, class away3d.tools.utils.Drag3D |
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Sets the target ObjectContainer3D to the class. |
Object3D — class, package away3d.core.base |
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Object3D provides a base class for any 3D object that has a (local) transformation.
Standard Transform:
The standard order for transformation is [parent transform] (Translate+Pivot) (Rotate) (-Pivot) (Scale) [child transform]
This is the order of matrix multiplications, left-to-right. |
Object3D() — Constructor, class away3d.core.base.Object3D |
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Creates an Object3D object. |
Object3DEvent — class, package away3d.events |
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Passed as a parameter when a 3d object event occurs
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Object3DEvent(type:String, object:away3d.core.base:Object3D) — Constructor, class away3d.events.Object3DEvent |
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Creates a new MaterialEvent object. |
objectContainer3D — Property, class away3d.events.Scene3DEvent |
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ObjectContainer3D — class, package away3d.containers |
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ObjectContainer3D is the most basic scene graph node. |
ObjectContainer3D() — Constructor, class away3d.containers.ObjectContainer3D |
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Creates a new ObjectContainer3D object. |
objectSpace — Property, class away3d.tools.commands.Merge |
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Defines if mesh2 is merged using its objectSpace. |
objectSpace — Property, class away3d.tools.utils.Grid |
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Defines if the grid unit is applied in objectspace or worldspace. |
OBJParser — class, package away3d.loaders.parsers |
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OBJParser provides a parser for the OBJ data type. |
OBJParser(scale:Number) — Constructor, class away3d.loaders.parsers.OBJParser |
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Creates a new OBJParser object. |
ObliqueNearPlaneLens — class, package away3d.cameras.lenses |
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ObliqueNearPlaneLens(baseLens:away3d.cameras.lenses:LensBase, plane:away3d.core.math:Plane3D) — Constructor, class away3d.cameras.lenses.ObliqueNearPlaneLens |
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occlude — Property, class away3d.materials.OcclusionMaterial |
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Whether or not an object with this material applied hides other objects. |
OcclusionMaterial — class, package away3d.materials |
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OcclusionMaterial is a ColorMaterial for an object, that hides all other objects behind itself. |
OcclusionMaterial(occlude:Boolean, color:uint, alpha:Number) — Constructor, class away3d.materials.OcclusionMaterial |
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Creates a new OcclusionMaterial object. |
Octree — class, package away3d.core.partition |
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Octree(maxDepth:int, size:Number) — Constructor, class away3d.core.partition.Octree |
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OctreeNode — class, package away3d.core.partition |
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OctreeNode(maxDepth:int, size:Number, centerX:Number, centerY:Number, centerZ:Number, depth:int) — Constructor, class away3d.core.partition.OctreeNode |
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offset(startTime:int) — method, class away3d.animators.states.AnimationStateBase |
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Resets the start time of the node to a new value. |
offset(startTime:int) — method, interface away3d.animators.states.IAnimationState |
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offsetCenter — Property, class away3d.tools.utils.Drag3D |
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Defines an offset for the drag from center mesh to mouse position. |
offsetMouseCenter — Property, class away3d.tools.utils.Drag3D |
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getIntersect method returns the 3d point in space (Vector3D) where mouse hits the given plane. |
offsetRadius — Property, class away3d.extrusions.LatheExtrude |
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Defines an offset radius applied to the profile. |
offsetU — Property, class away3d.animators.data.SpriteSheetAnimationFrame |
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The u-component offset of the spritesheet frame. |
offsetU — Property, class away3d.animators.data.UVAnimationFrame |
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The u-component offset of the UV animation frame. |
offsetU — Property, class away3d.core.base.SubMesh |
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offsetV — Property, class away3d.animators.data.SpriteSheetAnimationFrame |
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The v-component offset of the spritesheet frame. |
offsetV — Property, class away3d.animators.data.UVAnimationFrame |
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The v-component offset of the UV animation frame. |
offsetV — Property, class away3d.core.base.SubMesh |
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offsetX — Property, class away3d.tools.utils.ColorHitMap |
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The offsetX, offsetY
by default offsetX and offsetY represent the center of the map. |
offsetY — Property, class away3d.tools.utils.ColorHitMap |
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_oldFrame — Property, class away3d.animators.states.AnimationClipState |
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_oneData — Property, class away3d.animators.nodes.ParticleNodeBase |
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oneData — Property, class away3d.animators.nodes.ParticleNodeBase |
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Returns the generated data vector of the node after one particle pass during the generation of all local static data of the particle animation set. |
ONE_VECTOR — Constant Static Property, class away3d.materials.passes.SegmentPass |
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onInterval(event:flash.events:TimerEvent) — method, class away3d.loaders.parsers.ParserBase |
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Called when the parsing pause interval has passed and parsing can proceed. |
onlyMouseEnabled — Property, interface away3d.core.pick.IPicker |
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Determines whether the picker takes account of the mouseEnabled properties of entities. |
onlyMouseEnabled — Property, class away3d.core.pick.RaycastPicker |
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Determines whether the picker takes account of the mouseEnabled properties of entities. |
onlyMouseEnabled — Property, class away3d.core.pick.ShaderPicker |
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Determines whether the picker takes account of the mouseEnabled properties of entities. |
_opaqueRenderableHead — Property, class away3d.core.traverse.EntityCollector |
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opaqueRenderableHead — Property, class away3d.core.traverse.EntityCollector |
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The list of opaque IRenderable objects that are considered potentially visible. |
ORBIT_VECTOR3D — Constant Static Property, class away3d.animators.nodes.ParticleOrbitNode |
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Reference for orbit node properties on a single particle (when in local property mode). |
orientation — Property, class away3d.animators.PathAnimator |
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returns the actual interpolated rotation along the path. |
orientation — Property, class away3d.animators.data.JointPose |
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The rotation of the pose stored as a quaternion
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orientation — Property, class away3d.primitives.WireframePlane |
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The orientaion in which the plane lies. |
orientation — Property, class away3d.primitives.WireframeTetrahedron |
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The orientation in which the plane lies
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ORIENTATION_XY — Constant Static Property, class away3d.primitives.WireframePlane |
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ORIENTATION_XY — Constant Static Property, class away3d.primitives.WireframeTetrahedron |
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ORIENTATION_XZ — Constant Static Property, class away3d.primitives.WireframePlane |
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ORIENTATION_XZ — Constant Static Property, class away3d.primitives.WireframeTetrahedron |
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ORIENTATION_YZ — Constant Static Property, class away3d.primitives.WireframePlane |
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ORIENTATION_YZ — Constant Static Property, class away3d.primitives.WireframeTetrahedron |
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orig — Property, class away3d.tools.utils.Ray |
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Defines the origin point of the Ray object
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_origin — Property, class away3d.controllers.LookAtController |
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originalName — Property, class away3d.library.assets.NamedAssetBase |
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The original name used for this asset in the resource (e.g. |
OrthographicLens — class, package away3d.cameras.lenses |
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The PerspectiveLens object provides a projection matrix that projects 3D geometry isometrically. |
OrthographicLens(projectionHeight:Number) — Constructor, class away3d.cameras.lenses.OrthographicLens |
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Creates a new OrthogonalLens object. |
OrthographicOffCenterLens — class, package away3d.cameras.lenses |
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The PerspectiveLens object provides a projection matrix that projects 3D geometry isometrically. |
OrthographicOffCenterLens(minX:Number, maxX:Number, minY:Number, maxY:Number) — Constructor, class away3d.cameras.lenses.OrthographicOffCenterLens |
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Creates a new OrthogonalLens object. |
oscillator — Property, class away3d.animators.states.ParticleOscillatorState |
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Defines the default oscillator axis (x, y, z) and cycleDuration (w) of the state, used when in global mode. |
OSCILLATOR_VECTOR3D — Constant Static Property, class away3d.animators.nodes.ParticleOscillatorNode |
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Reference for ocsillator node properties on a single particle (when in local property mode). |
OUT — Constant Static Property, class away3d.core.math.PlaneClassification |
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outlineColor — Property, class away3d.materials.methods.OutlineMethod |
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outlineColor — Property, class away3d.materials.passes.OutlinePass |
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OutlineMethod — class, package away3d.materials.methods |
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OutlineMethod(outlineColor:uint, outlineSize:Number, showInnerLines:Boolean, dedicatedMeshes:Boolean) — Constructor, class away3d.materials.methods.OutlineMethod |
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OutlinePass — class, package away3d.materials.passes |
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OutlinePass(outlineColor:uint, outlineSize:Number, showInnerLines:Boolean, dedicatedMeshes:Boolean) — Constructor, class away3d.materials.passes.OutlinePass |
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outlineSize — Property, class away3d.materials.methods.OutlineMethod |
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outlineSize — Property, class away3d.materials.passes.OutlinePass |
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overlaps(bounds:away3d.bounds:BoundingVolumeBase) — method, class away3d.bounds.BoundingVolumeBase |
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Tests if the bounds overlap other bounds, treating both bounds as AABBs. |
overlayTexture — Property, class away3d.filters.tasks.Filter3DBloomCompositeTask |
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overlayTexture — Property, class away3d.filters.tasks.Filter3DCompositeTask |
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overlayTexture — Property, class away3d.filters.tasks.Filter3DXFadeCompositeTask |
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overrideAbsolutePaths — Property, class away3d.loaders.misc.AssetLoaderContext |
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Defines whether absolute paths (defined as paths that begin with a "/") should be overridden
with the dependencyBaseUrl defined in this context. |
overrideFullURLs — Property, class away3d.loaders.misc.AssetLoaderContext |
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Defines whether "full" URLs (defined as a URL that includes a scheme, e.g. |
_owners — Property, class away3d.animators.AnimatorBase |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |