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69
26 Feb 2011

Away3D 4.0 Alpha release - Broomstick

by Rob Bateman Away3D 4.0 Alpha release - Broomstick

Following the recent Adobe announcement at the Flash Gaming Summit keynote, we are pleased to announce the first public build of the Away3D 4.0 engine for Flash 11. This release leverages the GPU support of the Molehill APIs, which are included in a version of the Flash Player now available…

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4
21 Feb 2011

Away3D at FITC Amsterdam 2011

by Rob Bateman Away3D at FITC Amsterdam 2011

The upcoming FITC conference in Amsterdam is now only a fortnight away, which is particularly good news for us as aside from the awesome speaker lineup, it is one of the first opportunities of 2011 for meeting other members of the Away3D community. Several of the Away3D Team will be…

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8
10 Feb 2011

New Book: Away3D 3.6 Essentials

by Rob Bateman New Book: Away3D 3.6 Essentials

This week, our good friends at Packt published a new book on Away3D called Away3D 3.6 Essentials by Matthew Casperson. As part of their support to open source community projects, Packt is offering all members of the Away3D community 20% off the book. The following is a little more detail…

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17
05 Nov 2010

Away3D: Adobe’s new 3D API “Molehill”

by Peter Kapelyan

If you haven't heard the news, the next major Flash Player upgrade from Adobe will include a extensive 3D API that will support direct paths to OpenGL and DirectX-based 3D rendering on the GPU, as well as a new software 3D renderer fallback that will aim to provide the vast…

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8
18 Oct 2010

Away3D at Max 2010

by Rob Bateman Away3D at Max 2010

The Away3D team are currently beavering away on the final preparations for our presentation at Max - this will be without a doubt one of the biggest events of the year and we feel extremely privileged to be a part of it. If you are interested in what the future…

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