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T — Constant static property in class away3d.primitives.BezierPatch
tailLength — Property in class away3d.primitives.Arrow
Defines the length of the tail.
tailWidth — Property in class away3d.primitives.Arrow
Defines the width of the tail.
tangentSpace — Property in class away3d.materials.shaders.DiffuseDot3Shader
Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false).
tangentSpace — Property in class away3d.materials.shaders.SpecularDot3Shader
Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false).
TANGENT_SPACE — Constant static property in class away3d.materials.utils.NormalMapType
TangentToObjectMapper — Class in package away3d.materials.utils
A util class that transforms a tangent space normal map to an object space normal map.
_target — Property in class away3d.animators.Animator
target — Property in class away3d.animators.Animator
Defines the 3d object to which the animation is applied.
target — Property in class away3d.animators.FaceLink
The object will lookAt a given Number3D while remaining on it's position: the center of the face with the optional offset.
target — Property in class away3d.animators.data.Channel
target — Property in class away3d.cameras.SpringCam
[optional] Target object3d that camera should follow.
target — Property in class away3d.cameras.TargetCamera3D
The 3d object targeted by the camera.
target — Property in class away3d.test.SimpleView
TargetCamera3D — Class in package away3d.cameras
Extended camera used to automatically look at a specified target object.
TargetCamera3D(init) — Constructor in class away3d.cameras.TargetCamera3D
Creates a new TargetCamera3D object.
targetObject — Property in class away3d.animators.PathAnimator
Defines a target object that the 3d object looks at while animating along the path.
task — Property in class away3d.test.SimpleView
Tasks — Class in package away3d.core.stats
Task monitor
Tasks() — Constructor in class away3d.core.stats.Tasks
testMethod — Property in class away3d.physics.BSPCollider
TEST_METHOD_AABB — Constant static property in class away3d.graphs.bsp.BSPTree
TEST_METHOD_ELLIPSOID — Constant static property in class away3d.graphs.bsp.BSPTree
TEST_METHOD_POINT — Constant static property in class away3d.graphs.bsp.BSPTree
text — Property in class away3d.primitives.TextField3D
Defines the current text in the textfield.
TextExtrusion — Class in package away3d.extrusions
TextExtrusion(mesh:away3d.core.base:Mesh, init) — Constructor in class away3d.extrusions.TextExtrusion
TextField3D — Class in package away3d.primitives
TextField3D(font, init) — Constructor in class away3d.primitives.TextField3D
Creates a new TextField3D object.
texture — Property in class away3d.extrusions.PathDuplicator
textureBitmap — Property in class away3d.loaders.data.MaterialData
Reference to the bitmapData object of the texture image.
textureFileName — Property in class away3d.loaders.data.MaterialData
Reference to the filename of the texture image.
TextureLoader — Class in package away3d.loaders.utils
Used to store the name and loader reference of an external texture image.
TextureLoader() — Constructor in class away3d.loaders.utils.TextureLoader
TextureLoadQueue — Class in package away3d.loaders.utils
Creates a queue of textures that load sequentially
TextureLoadQueue() — Constructor in class away3d.loaders.utils.TextureLoadQueue
Creates a new TextureLoadQueue object.
textureLoadRequired — Property in class away3d.loaders.utils.MaterialLibrary
Flag to determine if any of the contained textures require a file load.
texturemapping — Property in class away3d.core.utils.FaceMaterialVO
textureMaterial — Property in class away3d.materials.DepthBitmapMaterial
Returns the bitmap material being used as the material texture.
textureMaterial — Property in class away3d.materials.Dot3BitmapMaterial
Returns the bitmap material being used as the material texture.
textureMaterial — Property in class away3d.materials.Dot3MovieMaterial
Returns the movie material being used as the material texture.
textureMaterial — Property in class away3d.materials.EnviroBitmapMaterial
Returns the bitmap material being used as the material texture.
textureMaterial — Property in class away3d.materials.PhongBitmapMaterial
Returns the bitmap material being used as the material texture.
TEXTURE_MATERIAL — Constant static property in class away3d.loaders.data.MaterialData
String representing a texture material.
texturePath — Property in class away3d.loaders.Loader3D
Defines a different path for the location of image files used as textures in the model.
texturePath — Property in class away3d.loaders.utils.MaterialLibrary
The root directory path to the texture files.
texturesLoaded(loadQueue:away3d.loaders.utils:TextureLoadQueue) — Method in class away3d.loaders.utils.MaterialLibrary
Called after all textures have been loaded from the TextureLoader class.
thickness — Property in class away3d.extrusions.LatheExtrusion
Defines the thickness of the resulting lathed geometry.
_thickness — Property in class away3d.materials.WireframeMaterial
thickness — Property in class away3d.materials.WireframeMaterial
Determines the thickness value of the wire
thickness — Property in class away3d.primitives.Arrow
Defines the extrusion thickness of the arrow
throughProjection — Property in class away3d.materials.TransformBitmapMaterial
Determines whether a projected texture is visble on the faces pointing away from the projection.
tick(time) — Method in class away3d.core.base.Object3D
Called by the TickTraverser.
tickTraverser — Property in class away3d.containers.Scene3D
Traverser object for all custom tick() methods
TickTraverser — Class in package away3d.core.traverse
Traverser that fires a time-based method for all objects in scene
TickTraverser() — Constructor in class away3d.core.traverse.TickTraverser
Creates a new TickTraverser object.
tilt(angle) — Method in class away3d.cameras.Camera3D
Rotates the camera in its vertical plane.
tiltAngle — Property in class away3d.cameras.HoverCamera3D
Elevation angle of the camera in degrees.
_time — Property in class away3d.animators.Animator
time — Property in class away3d.materials.VideoMaterial
Returns the actual time of the netStream
times — Property in class away3d.animators.data.Channel
title — Property in class away3d.test.Slide
titlegroup — Property in class away3d.test.BaseDemo
toDEGREES — Constant property in class away3d.cameras.Camera3D
toDEGREES — Constant property in class away3d.cameras.lenses.AbstractLens
togglePlayPause() — Method in class away3d.audio.Sound3D
Alternate between pausing and resuming playback of this sound.
top — Property in class away3d.primitives.data.CubeMaterialsData
Defines the material applied to the top side of the cube.
TOP — Constant static property in class away3d.core.geom.Frustum
TOP — Constant static property in class away3d.primitives.BezierPatch
TOP — Constant static property in class away3d.primitives.utils.CubeFaces
The face on the top of the cube
TOP — Constant static property in class away3d.sprites.SpriteAlign
TOPLEFT — Constant static property in class away3d.primitives.BezierPatch
TOP_LEFT — Constant static property in class away3d.sprites.SpriteAlign
topleftx — Property in class away3d.core.vos.SpriteVO
toplefty — Property in class away3d.core.vos.SpriteVO
TOPRIGHT — Constant static property in class away3d.primitives.BezierPatch
TOP_RIGHT — Constant static property in class away3d.sprites.SpriteAlign
toprightx — Property in class away3d.core.vos.SpriteVO
toprighty — Property in class away3d.core.vos.SpriteVO
toRADIANS — Constant property in class away3d.cameras.Camera3D
toRADIANS — Constant property in class away3d.cameras.lenses.AbstractLens
Torus — Class in package away3d.primitives
Creates a 3d torus primitive.
Torus(init) — Constructor in class away3d.primitives.Torus
Creates a new Torus object.
TorusKnot — Class in package away3d.primitives
Creates a 3d pq-torus knot primitive (http://en.wikipedia.org/wiki/Torus_knot)
TorusKnot(init) — Constructor in class away3d.primitives.TorusKnot
Creates a new TorusKnot object.
toString() — Method in class away3d.core.base.Object3D
Used to trace the values of a 3d object.
toString() — Method in class away3d.core.base.UV
Used to trace the values of a uv object.
toString() — Method in class away3d.core.base.Vertex
Used to trace the values of a vertex object.
toString() — Method in class away3d.core.clip.Clipping
Used to trace the values of a rectangle clipping object.
toString() — Method in class away3d.core.draw.ScreenVertex
Used to trace the values of a vertex.
toString() — Method in class away3d.core.filter.AnotherRivalFilter
Used to trace the values of a filter.
toString() — Method in class away3d.core.filter.FogFilter
Used to trace the values of a filter.
toString() — Method in class away3d.core.filter.MaxPolyFilter
Used to trace the values of a filter.
toString() — Method in class away3d.core.filter.QuadrantRiddleFilter
Used to trace the values of a filter.
toString() — Method in class away3d.core.filter.ZDepthFilter
Used to trace the values of a filter.
toString() — Method in class away3d.core.filter.ZSortFilter
Used to trace the values of a filter.
toString() — Method in class away3d.core.geom.Line2D
toString() — Method in class away3d.core.geom.PathCommand
toString() — Method in class away3d.core.geom.Plane3D
toString() — Method in class away3d.core.math.MatrixAway3D
Used to trace the values of a 3d matrix.
toString() — Method in class away3d.core.math.Number2D
toString() — Method in class away3d.core.math.Number3D
Used to trace the values of a 3d number.
toString() — Method in class away3d.core.math.Quaternion
Used to trace the values of a quaternion.
toString() — Method in class away3d.core.render.BasicRenderer
toString() — Method in class away3d.core.render.BSPRenderer
toString() — Method in class away3d.core.render.QuadrantRenderer
toString() — Method in class away3d.core.render.Renderer
totalChunks — Property in class away3d.loaders.AbstractParser
Returns the total number of data chunks available
_totalFrames — Property in class away3d.animators.Animator
totalFrames — Property in class away3d.animators.Animator
Returns the total length of the animation in frames
totalParts — Property in class away3d.events.BSPBuildEvent
totalParts — Property in class away3d.events.TraceEvent
trace(message) — Static method in class away3d.core.utils.Debug
traceCollision(start:away3d.core.math:Number3D, end:away3d.core.math:Number3D, testMethod, halfExtents:away3d.core.math:Number3D) — Method in class away3d.graphs.bsp.BSPTree
Finds the closest colliding Face between start and end position
tracecomplete — Event in class away3d.materials.utils.LightPrebaker
Dispatched while the class is busy tracing.
tracecomplete — Event in class away3d.materials.utils.NormalMapGenerator
Dispatched while the class is busy tracing.
TRACE_COMPLETE — Constant static property in class away3d.events.TraceEvent
Defines the value of the type property of a tracecomplete event object.
tracecount — Event in class away3d.materials.utils.LightPrebaker
Dispatched each time one bitmapdata is traced if more than one.
TRACE_COUNT — Constant static property in class away3d.events.TraceEvent
Defines the value of the type property of a tracecount event object.
TraceEvent — Class in package away3d.events
TraceEvent(type, bubbles, cancelable) — Constructor in class away3d.events.TraceEvent
traceLevels(sourceBmd, channel, subdivisionX, subdivisionY, factorX, factorY, elevate) — Method in class away3d.extrusions.ElevationReader
generates the smooth representation of the geometry.
tracemap — Property in class away3d.materials.utils.data.MeshData
traceprogress — Event in class away3d.materials.utils.LightPrebaker
Dispatched when trace is done.
traceprogress — Event in class away3d.materials.utils.NormalMapGenerator
Dispatched full trace is done.
TRACE_PROGRESS — Constant static property in class away3d.events.TraceEvent
Defines the value of the type property of a traceprogress event object.
transform — Property in class away3d.containers.Bone
transform — Property in class away3d.core.base.Object3D
Defines the transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D.
transform(m:away3d.core.math:MatrixAway3D) — Method in class away3d.core.base.Vertex
transform(mat:away3d.core.math:MatrixAway3D) — Method in class away3d.core.geom.Plane3D
Transform this plane with the 4x4 transform matrix m4x4.
transform(v:away3d.core.math:Number3D, m:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.Number3D
Fills the 3d number object with the result of a 3d matrix tranformation performed on a 3d number.
transform — Property in class away3d.loaders.data.ObjectData
The 3d transformation matrix for the 3d object
transform — Property in class away3d.materials.TransformBitmapMaterial
Transforms the texture in uv-space
transform(tangentMap, targetMesh:away3d.core.base:Mesh, smoothNormals) — Static method in class away3d.materials.utils.TangentToObjectMapper
Transform a tangent space normal map to an object space normal map for a specific mesh
TransformBitmapMaterial — Class in package away3d.materials
Basic bitmap texture material
TransformBitmapMaterial(bitmap, init) — Constructor in class away3d.materials.TransformBitmapMaterial
Creates a new TransformBitmapMaterial object.
transformChanged — Event in class away3d.core.base.Object3D
Dispatched when the local transform matrix of the 3d object changes.
translate(axis:away3d.core.math:Number3D, distance) — Method in class away3d.core.base.Object3D
Moves the 3d object along a vector by a defined length
translationMatrix(u, v, w) — Method in class away3d.core.math.MatrixAway3D
Fills the 3d matrix object with values representing the given translation.
transparent — Property in class away3d.materials.CompositeMaterial
Defines whether the caching bitmapData objects are transparent
transparent — Property in class away3d.materials.MovieMaterial
Defines the transparent property of the texture bitmap created from the movie
traverse(traverser:away3d.core.traverse:Traverser) — Method in class away3d.containers.ObjectContainer3D
Used when traversing the scenegraph
traverse(traverser:away3d.core.traverse:Traverser) — Method in class away3d.core.base.Object3D
Used when traversing the scenegraph
traverse(traverser:away3d.core.traverse:Traverser) — Method in class away3d.graphs.bsp.BSPTree
Used when traversing the scenegraph
Traverser — Class in package away3d.core.traverse
Abstract class for all traverser that perform actions on the whole scene.
tree — Property in interface away3d.graphs.bsp.builder.IBSPBuilder
TreeIterator — Class in package away3d.graphs
TreeIterator(rootNode:away3d.graphs:ITreeNode) — Constructor in class away3d.graphs.TreeIterator
Triangle — Class in package away3d.primitives
Creates a 3d triangle.
Triangle(init) — Constructor in class away3d.primitives.Triangle
Creates a new Triangle object.
triangulate() — Method in class away3d.core.geom.NGon
Triangulates the NGon
Trident — Class in package away3d.primitives
Creates an axis trident.
Trident(len, showLetters) — Constructor in class away3d.primitives.Trident
Creates a new Trident object.
triFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Geometry
Divides a face object into 3 face objects.
triFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh
Divides a face object into 3 face objects.
triFaces() — Method in class away3d.core.base.Geometry
Divides all faces objects of a Mesh into 3 face objects.
triFaces() — Method in class away3d.core.base.Mesh
Divides all faces objects of a Mesh into 3 face objects.
trim(trimPlane:away3d.core.geom:Plane3D) — Method in class away3d.core.geom.NGon
Trims the NGon to the front side of a plane
trimBack(trimPlane:away3d.core.geom:Plane3D) — Method in class away3d.core.geom.NGon
Trims the NGon to the back side of a plane
tryclass(name) — Static method in class away3d.core.utils.Cast
trycolor(data) — Static method in class away3d.core.utils.Cast
tube — Property in class away3d.primitives.Torus
Defines the tube radius of the torus.
tube — Property in class away3d.primitives.TorusKnot
Defines the tube radius of the torus knot.
tube — Property in class away3d.primitives.WireTorus
Defines the tube radius of the wire torus.
tw — Property in class away3d.core.math.MatrixAway3D
The value in the 4th row and 4th column of the Matrix object, --
tweek — Property in class away3d.extrusions.LatheExtrusion
Allows the building of shapes such as springs.
tx — Property in class away3d.core.math.MatrixAway3D
The value in the first row and forth column of the Matrix object, which affects the positioning along the x axis of a 3d object.
TX — Constant static property in class away3d.primitives.BezierPatch
ty — Property in class away3d.core.math.MatrixAway3D
The value in the second row and fourth column of the Matrix object, which affects the positioning along the y axis of a 3d object.
TY — Constant static property in class away3d.primitives.BezierPatch
type — Property in class away3d.animators.data.Channel
type — Property in class away3d.core.base.Mesh
String defining the type of class used to generate the mesh.
type — Property in class away3d.core.geom.PathCommand
type — Property in class away3d.core.stats.Stats
type — Property in class away3d.loaders.data.ChannelData
tz — Property in class away3d.core.math.MatrixAway3D
The value in the third row and fourth column of the Matrix object, which affects the positioning along the z axis of a 3d object.
TZ — Constant static property in class away3d.primitives.BezierPatch
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