A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
N — Constant static property in class away3d.primitives.BezierPatch |
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name — Property in class away3d.animators.Animator |
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The name of the animation used as a unique reference. |
name — Property in class away3d.animators.data.Channel |
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name — Property in class away3d.animators.data.SkinController |
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Reference to the name of the controlling Bone object. |
name — Property in class away3d.core.base.Object3D |
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An optional name string for the 3d object. |
name — Property in class away3d.graphs.bsp.BSPNode |
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name — Property in class away3d.loaders.data.AnimationData |
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The name of the animation used as a unique reference. |
name — Property in class away3d.loaders.data.ChannelData |
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The name of the channel used as a unique reference. |
name — Property in class away3d.loaders.data.GeometryData |
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The name of the geometry used as a unique reference. |
name — Property in class away3d.loaders.data.MaterialData |
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The name of the material used as a unique reference. |
name — Property in class away3d.loaders.data.ObjectData |
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The name of the 3d object used as a unique reference. |
name — Property in class away3d.loaders.utils.GeometryLibrary |
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The name of the geometry used as a unique reference. |
name — Property in class away3d.materials.utils.data.RenderData |
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nc — Property in class away3d.materials.VideoMaterial |
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Defines the NetConnection we'll use
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_near — Property in class away3d.cameras.lenses.AbstractLens |
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NEAR — Constant static property in class away3d.core.geom.Frustum |
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NearfieldClipping — Class in package away3d.core.clip |
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Rectangle clipping combined with nearfield clipping
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NearfieldClipping(init) — Constructor in class away3d.core.clip.NearfieldClipping |
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_negativeNode — Property in class away3d.graphs.bsp.BSPNode |
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neighbours — Property in class away3d.graphs.bsp.BSPPortal |
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netStream — Property in class away3d.materials.VideoMaterial |
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The NetStream object used by the class
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_newFaces — Property in class away3d.graphs.bsp.BSPNode |
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next() — Method in interface away3d.graphs.IIterator |
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next() — Method in class away3d.graphs.TreeIterator |
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Traverses through the tree externally and returns the first newly encountered node. |
next() — Method in class away3d.graphs.VectorIterator |
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Traverses through the tree externally and returns the first newly encountered node. |
next — Property in class away3d.graphs.bsp.BSPPortal |
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nextWith(predicate) — Method in class away3d.graphs.VectorIterator |
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nGon — Property in class away3d.graphs.bsp.BSPPortal |
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NGon — Final class in package away3d.core.geom |
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NGon is an object describing a shape in 3D of any number of points
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NGon() — Constructor in class away3d.core.geom.NGon |
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Creates an NGon object
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_ngons — Property in class away3d.graphs.bsp.BSPNode |
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nodeClassificationDictionary — Property in class away3d.core.utils.CameraVarsStore |
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nodeId — Property in class away3d.graphs.bsp.BSPNode |
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nodes — Property in class away3d.primitives.data.PatchData |
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_nonXZWeight — Property in class away3d.graphs.bsp.BSPNode |
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_nonYWeight — Property in class away3d.graphs.bsp.BSPNode |
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normal — Property in class away3d.core.base.Face |
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Returns the normal vector of the face. |
normal — Property in class away3d.core.geom.NGon |
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normal — Property in class away3d.modifiers.data.VertexData |
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NORMAL — Static property in class away3d.primitives.CubeMappingType |
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Applies a representation of the whole texture to each side of the cube. |
normalBitmap — Property in class away3d.materials.Dot3BitmapMaterial |
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Returns the bitmapData object being used as the material normal map. |
NormalBumpMaker — Class in package away3d.materials.utils |
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Utility class, principally to transform bump map data into normal map data. |
NormalBumpMaker() — Constructor in class away3d.materials.utils.NormalBumpMaker |
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normalDirty — Property in class away3d.core.base.Face |
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Forces the recalculation of the face normal
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normalize() — Method in class away3d.core.geom.Plane3D |
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Normalize this Plane3D
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normalize(m1:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.MatrixAway3D |
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normalizes the axis vectors of the given 3d matrix. |
normalize() — Method in class away3d.core.math.Number2D |
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normalize(val) — Method in class away3d.core.math.Number3D |
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Normalises the 3d number object. |
normalize(val) — Method in class away3d.core.math.Quaternion |
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Normalises the quaternion object. |
normalMap — Property in class away3d.materials.Dot3BitmapMaterialF10 |
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Returns the bitmapData object being used as the material normal map. |
normalMap — Property in class away3d.materials.Dot3MovieMaterial |
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Returns the bitmapData object being used as the material normal map. |
normalMap — Property in class away3d.materials.utils.NormalMapGenerator |
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Returns the normalMap generated by the class
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NormalMapGenerator — Class in package away3d.materials.utils |
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NormalMapGenerator(mesh:away3d.core.base:Mesh, width, height, heightMap, blur, growPixels, maxFaces, normalMapType, invertX) — Constructor in class away3d.materials.utils.NormalMapGenerator |
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Class NormalMapGenerator generates a normalmap from a given Mesh object and merge an additionl bump information to it. |
normalMapType — Property in class away3d.materials.utils.NormalMapGenerator |
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Defines the type of normal map generated. |
NormalMapType — Class in package away3d.materials.utils |
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notifyChange() — Method in class away3d.core.utils.ValueObject |
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notifyError() — Method in class away3d.loaders.Loader3D |
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Loader notification for any error event
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notifyError() — Method in class away3d.loaders.LoaderCube |
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Listener function for an error event. |
notifyProgress() — Method in class away3d.loaders.Loader3D |
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Loader notification for any progress event
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notifyProgress() — Method in class away3d.loaders.LoaderCube |
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Listener function for a progress event. |
notifySuccess() — Method in class away3d.loaders.Loader3D |
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Loader notification for a success event
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NOTSET — Constant static property in class away3d.primitives.BezierPatch |
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now — Property in class away3d.core.traverse.TickTraverser |
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Defines the current time in milliseconds from the start of the flash movie. |
NULL — Constant static property in class away3d.core.project.PrimitiveType |
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Number2D — Final class in package away3d.core.math |
| A point in 2D space. |
Number2D(x, y) — Constructor in class away3d.core.math.Number2D |
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Number3D — Final class in package away3d.core.math |
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A point in 3D space. |
Number3D(x, y, z, n) — Constructor in class away3d.core.math.Number3D |
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Creates a new Number3D object. |
numItems — Property in class away3d.loaders.utils.TextureLoadQueue |
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Returns the number of items whating in the queue to be loaded. |
numLights — Property in class away3d.containers.Scene3D |
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numNodes — Property in interface away3d.graphs.bsp.builder.IBSPBuilder |
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numSteps — Property in interface away3d.graphs.bsp.builder.IBSPBuilder |
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nurbData — Property in class away3d.primitives.data.WeightedVertex |
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NURBS — Class in package away3d.primitives |
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NURBS(cNet, uCtrlPnts, vCtrlPnts, init) — Constructor in class away3d.primitives.NURBS |
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NURBS primitive generates a segmented mesh that fits the curved surface defined by the specified
control points based on weighting, order influence and knot sequence
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NURBS_MESH — Constant static property in class away3d.primitives.NURBS |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |