A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
generate(sourceBmd, channel, subdivisionX, subdivisionY, scalingX, scalingY, elevate) — Method in class away3d.extrusions.Elevation |
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Generate the Array representing the mesh
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generateBuilder(fixTJunctions, buildCollisionPlanes, buildPVS) — Static method in class away3d.graphs.bsp.builder.BSPBuilder |
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generated — Property in class away3d.core.vos.FaceVO |
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generated — Property in class away3d.core.vos.SegmentVO |
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_generated — Property in class away3d.materials.shaders.AbstractShader |
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generatedPatch — Property in class away3d.primitives.data.PatchData |
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generatePortals(rootNode:away3d.graphs.bsp:BSPNode) — Method in class away3d.graphs.bsp.BSPNode |
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Creates portals on this node's partition plane, connecting linking leaves on either side. |
GeodesicSphere — Class in package away3d.primitives |
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Creates a 3d geodesic sphere primitive. |
GeodesicSphere(init) — Constructor in class away3d.primitives.GeodesicSphere |
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Creates a new GeodesicSphere object. |
geometry — Property in class away3d.core.base.Graphics3D |
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geometry — Property in class away3d.core.base.Mesh |
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Defines the geometry object used for the mesh. |
geometry — Property in class away3d.core.base.Vertex |
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geometry — Property in class away3d.events.GeometryEvent |
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A reference to the 3d object that is relevant to the event. |
geometry — Property in class away3d.loaders.data.GeometryData |
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Reference to the geometry object of the resulting geometry. |
geometry — Property in class away3d.loaders.data.MeshData |
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Defines the geometry used by the mesh instance
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geometry — Property in class away3d.primitives.AbstractPrimitive |
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Defines the geometry object used for the mesh. |
Geometry — Class in package away3d.core.base |
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3d object containing face and segment elements
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Geometry() — Constructor in class away3d.core.base.Geometry |
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Creates a new Geometry object. |
GeometryData — Class in package away3d.loaders.data |
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Data class for the geometry data used in a mesh object
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GeometryEvent — Class in package away3d.events |
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Passed as a parameter when a geometry event occurs
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GeometryEvent(type, geometry:away3d.core.base:Geometry) — Constructor in class away3d.events.GeometryEvent |
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Creates a new MaterialEvent object. |
geometryLibrary — Property in class away3d.core.base.Object3D |
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Reference container for all geometries used in the container. |
geometryLibrary — Property in class away3d.loaders.AbstractParser |
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Retuns a geometryLibrary object used for storing the parsed geometry data. |
GeometryLibrary — Dynamic class in package away3d.loaders.utils |
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Store for all geometries associated with an externally loaded file. |
geometryTitle — Property in class away3d.loaders.LoaderCube |
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Defines the prefix string used for loading geometry. |
GEOMETRY_UPDATED — Constant static property in class away3d.events.GeometryEvent |
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Defines the value of the type property of a geometryChanged event object. |
geomMenu — Property in class away3d.core.stats.Stats |
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geoXML — Property in class away3d.loaders.data.GeometryData |
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Reference to the xml object defining the geometry. |
getAngle(w:away3d.core.math:Number3D) — Method in class away3d.core.math.Number3D |
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Returns the angle in radians made between the 3d number obejct and the given 3d number. |
getAnimation(name) — Method in class away3d.loaders.utils.AnimationLibrary |
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Returns an animation data object for the given name reference in the library. |
getArcLengthArray(command:away3d.core.geom:PathCommand, delta) — Static method in class away3d.core.utils.BezierUtils |
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getArea(startIndex) — Method in class away3d.core.utils.ViewSourceObject |
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getArray(name) — Method in class away3d.core.utils.Init |
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getBitmap(name) — Method in class away3d.core.utils.Init |
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getBitmapContainer(view:away3d.containers:View3D) — Method in class away3d.core.session.BitmapSession |
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getBitmapData() — Method in class away3d.containers.View3D |
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Returns the bitmapData of the rendered scene. |
getBitmapData(view:away3d.containers:View3D) — Method in class away3d.core.session.BitmapSession |
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Returns a bitmapData object containing the rendered view. |
getBitmapMaterial(depth) — Method in class away3d.core.utils.DofCache |
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getBitmaps() — Method in class away3d.materials.utils.LightPrebaker |
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getter that returns an array of all generated BitmapData objects in RenderData type. |
getBoneByName(boneName) — Method in class away3d.containers.ObjectContainer3D |
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Returns a bone object specified by name from the child array of the container
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getBoolean(name, def) — Method in class away3d.core.utils.Init |
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getChannel(name) — Method in class away3d.loaders.utils.ChannelLibrary |
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Returns an animation channel data object for the given name reference in the library. |
getChannelArray() — Method in class away3d.loaders.utils.ChannelLibrary |
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Returns an array of all animation channels. |
getChildByName(childName) — Method in class away3d.containers.ObjectContainer3D |
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Returns a 3d object specified by name from the child array of the container
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getColor(name, def) — Method in class away3d.core.utils.Init |
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getColorAt(x, y) — Method in class away3d.extrusions.CollisionMap |
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If at the given coordinates a color is found that matches a defined color event, the color event will be triggered. |
getContainer() — Method in class away3d.containers.View3D |
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Returns the DisplayObject container of the rendered scene. |
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.session.AbstractSession |
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Returns a display object representing the container for the specified view. |
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.session.BitmapSession |
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Returns a display object representing the container for the specified view. |
getContainer(view:away3d.containers:View3D) — Method in class away3d.core.session.SpriteSession |
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Returns a display object representing the container for the specified view. |
getCoordinatesAt(t, command:away3d.core.geom:PathCommand) — Static method in class away3d.core.utils.BezierUtils |
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getCubeMaterials(name) — Method in class away3d.core.utils.Init |
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getDefaultFps() — Method in class away3d.animators.Animator |
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getDefaultFps() — Method in class away3d.animators.PathAnimator |
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getDefaultFps() — Method in class away3d.animators.VertexAnimator |
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getDefaultThickness() — Method in class away3d.materials.WireframeMaterial |
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getDerivativeAt(t, command:away3d.core.geom:PathCommand) — Static method in class away3d.core.utils.BezierUtils |
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getDistance(val:away3d.core.geom:Plane3D) — Method in class away3d.core.base.VertexClassification |
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getDofCache(material:away3d.materials:BitmapMaterial) — Static method in class away3d.core.utils.DofCache |
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getGeometry(name) — Method in class away3d.loaders.utils.GeometryLibrary |
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Returns a geometry data object for the given name reference in the library. |
getGeometryArray() — Method in class away3d.loaders.utils.GeometryLibrary |
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Returns an array of all geometries. |
getIndex(vertices) — Method in class away3d.core.base.VertexPosition |
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getInit(name) — Method in class away3d.core.utils.Init |
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getInstance() — Static method in class away3d.core.stats.Tasks |
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getInt(name, def, bounds) — Method in class away3d.core.utils.Init |
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getInterpolated(w:away3d.core.math:Number3D, v:away3d.core.math:Number3D, f) — Static method in class away3d.core.math.Number3D |
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Returns a 3d number object representing a point between the two 3d number parameters w
and v. |
getIntersect(p0:away3d.core.math:Number3D, p1:away3d.core.math:Number3D, v0:away3d.core.math:Number3D, v1:away3d.core.math:Number3D, v2:away3d.core.math:Number3D) — Method in class away3d.materials.utils.data.Ray |
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getIntersect() — Method in class away3d.tools.utils.Drag3D |
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getIntersect method returns the 3d point in space (Number3D) where mouse hits the given plane. |
getIntersectionLine(v0:away3d.core.base:Vertex, v1:away3d.core.base:Vertex) — Method in class away3d.core.geom.Plane3D |
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getIntersectionLineNumbers(v0:away3d.core.math:Number3D, v1:away3d.core.math:Number3D) — Method in class away3d.core.geom.Plane3D |
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getIntersectionSegmentNumbers(v0:away3d.core.math:Number3D, v1:away3d.core.math:Number3D) — Method in class away3d.core.geom.Plane3D |
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getIntersectPosition(start:away3d.core.math:Number3D, end:away3d.core.math:Number3D) — Method in class away3d.graphs.bsp.BSPHitTest |
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Finds the closest intersection along a segment with the BSP planes
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getLeafContaining(point:away3d.core.math:Number3D, quitOnCulled) — Method in class away3d.graphs.bsp.BSPTree |
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Finds the leaf that contains a given point
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getLevel(x, y, offset) — Method in class away3d.extrusions.ElevationReader |
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returns the generated bitmapdata, a smooth representation of the geometry. |
getLightShape(material:away3d.materials:LayerMaterial, level, parent, light:away3d.lights:AbstractLight) — Method in class away3d.core.session.AbstractSession |
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getLightShapeLayer(view:away3d.containers:View3D) — Method in class away3d.core.session.AbstractSession |
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getMapping(priIndex, viewSourceObject:away3d.core.utils:ViewSourceObject, renderer:away3d.core.render:Renderer) — Method in class away3d.materials.BitmapMaterial |
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Calculates the mapping matrix required to draw the triangle texture to screen. |
getMapping(priIndex, viewSourceObject:away3d.core.utils:ViewSourceObject, renderer:away3d.core.render:Renderer) — Method in class away3d.materials.CompositeMaterial |
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Calculates the mapping matrix required to draw the triangle texture to screen. |
getMapping(priIndex, viewSourceObject:away3d.core.utils:ViewSourceObject, renderer:away3d.core.render:Renderer) — Method in class away3d.materials.TransformBitmapMaterial |
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getMapping(priIndex) — Method in class away3d.materials.shaders.AbstractShader |
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Calculates the mapping matrix required to draw the triangle texture to screen. |
getMaterial(name) — Method in class away3d.core.utils.Init |
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getMaterial(id) — Static method in class away3d.loaders.utils.CentralMaterialLibrary |
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Returns a material for the given name reference in the library. |
getMaterial(name) — Method in class away3d.loaders.utils.MaterialLibrary |
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Returns a material data object for the given name reference in the library. |
getMeshFromMaterialName(id) — Static method in class away3d.loaders.utils.CentralMaterialLibrary |
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Returns a mesh for the given name reference in the library. |
getMidPoint(p1:away3d.core.math:Number3D, p2:away3d.core.math:Number3D) — Static method in class away3d.core.utils.BezierUtils |
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getMouseEvent(type) — Method in class away3d.core.utils.HitManager |
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Returns a 3d mouse event object populated with the properties from the hit point. |
getNewPoint(x0, y0, z0, aX, aY, aZ, x1, y1, z1, t) — Static method in class away3d.animators.utils.PathUtils |
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getNumber(name, def, bounds) — Method in class away3d.core.utils.Init |
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getNumber3D(name) — Method in class away3d.core.utils.Init |
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getObject(name, type) — Method in class away3d.core.utils.Init |
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getObject3D(name) — Method in class away3d.core.utils.Init |
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getObjectOrInit(name, type) — Method in class away3d.core.utils.Init |
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getPathPosition(time, position:away3d.core.math:Number3D) — Method in class away3d.animators.PathAnimator |
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Returns a position on the path determined by the elapsed time given. |
getPixel32(u, v) — Method in class away3d.materials.BitmapMaterial |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u, v) — Method in class away3d.materials.TransformBitmapMaterial |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u, v) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u, v) — Method in class away3d.materials.shaders.SpecularDot3Shader |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPointsOnCurve(_path:away3d.core.geom:Path, subdivision) — Static method in class away3d.animators.utils.PathUtils |
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getPosition(name) — Method in class away3d.core.utils.Init |
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getPositionOnPath(p:away3d.core.math:Number3D, t) — Method in class away3d.animators.PathAnimator |
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Updates a position Number3D on the path at a given time. |
getRenderer(view:away3d.containers:View3D) — Method in class away3d.core.session.AbstractSession |
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getRivals(priIndex, ex:away3d.core.base:Object3D) — Method in class away3d.core.render.QuadrantRenderer |
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Returns an array containing all primiives overlapping the specifed primitive's quadrant. |
getScreenIndices(source:away3d.core.base:Object3D) — Method in class away3d.core.project.PrimitiveProjector |
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getScreenVertices(source:away3d.core.base:Object3D) — Method in class away3d.core.project.PrimitiveProjector |
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getSegmentPoints(pStart:away3d.core.math:Number3D, pControl:away3d.core.math:Number3D, pEnd:away3d.core.math:Number3D, n, last) — Static method in class away3d.animators.utils.PathUtils |
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getShape(material:away3d.materials:LayerMaterial, level, parent) — Method in class away3d.core.session.AbstractSession |
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getShapeLayer(view:away3d.containers:View3D) — Method in class away3d.core.session.AbstractSession |
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getSprite(material:away3d.materials:LayerMaterial, level, parent) — Method in class away3d.core.session.AbstractSession |
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getSpriteLayer(view:away3d.containers:View3D) — Method in class away3d.core.session.AbstractSession |
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getString(name, def) — Method in class away3d.core.utils.Init |
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getSurfacePoint(surfacePoint:away3d.core.math:Number3D, uS, vS, vecOffset, uTol, vTol) — Method in class away3d.primitives.NURBS |
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Return a 3d point representing the surface point at the required U(0-1) and V(0-1) across the
NURBS curved surface. |
getTimeSegment(t) — Method in class away3d.animators.PathAnimator |
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returns the segment index that is used at a given time;
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getTotalFaces(view:away3d.containers:View3D) — Method in class away3d.core.session.AbstractSession |
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getTriangleShade(priIndex, viewSourceObject:away3d.core.utils:ViewSourceObject, renderer:away3d.core.render:Renderer, shininess) — Method in class away3d.core.utils.FaceNormalShader |
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getURLMaterial(id) — Static method in class away3d.loaders.utils.CentralMaterialLibrary |
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Returns a url for the given name reference in the library. |
getUVIntersectPosition(start:away3d.core.math:Number3D, end:away3d.core.math:Number3D) — Method in class away3d.graphs.bsp.BSPHitTest |
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Finds the uv's and the map of the face found at the closest intersection, the closest intersection along a segment with the BSP planes
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getUVs(v0:away3d.core.base:Vertex, v1:away3d.core.base:Vertex, v2:away3d.core.base:Vertex, uv0:away3d.core.base:UV, uv1:away3d.core.base:UV, uv2:away3d.core.base:UV, hit:away3d.core.math:Number3D) — Static method in class away3d.tools.utils.BaryCentricTest |
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Returns the uv's from a Number3D on a triangle plane defined with Vertex objects. |
getUVT(priIndex, renderer:away3d.core.render:Renderer, x, y) — Method in class away3d.core.utils.ViewSourceObject |
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getVersionFromHex(char) — Method in class away3d.loaders.AC3D |
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getViewSourceObject(source:away3d.core.base:Object3D) — Method in class away3d.core.project.PrimitiveProjector |
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globalProjection — Property in class away3d.materials.TransformBitmapMaterial |
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Determines whether a projected texture uses offsetX, offsetY and projectionVector values relative to scene cordinates. |
gotoAndPlay(frame) — Method in class away3d.animators.Animator |
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gotoAndStop(frame) — Method in class away3d.animators.Animator |
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graphics — Property in class away3d.core.base.Geometry |
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A graphics element in charge of managing the distribution of vector drawing commands into faces. |
graphics — Property in class away3d.core.session.AbstractSession |
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Reference to the current graphics object being used for drawing. |
Graphics3D — Class in package away3d.core.base |
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green — Constant static property in class away3d.core.utils.Color |
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GREEN — Constant static property in class away3d.materials.utils.HeightMapDataChannel |
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Grid — Class in package away3d.tools |
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Class Grid snaps vertexes/objects according to a given grid unit.Grid
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Grid(unit, objectSpace) — Constructor in class away3d.tools.Grid |
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Grid snaps vertexes according to a given grid unit
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GridPlane — Class in package away3d.primitives |
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Creates a 3d grid primitive. |
GridPlane(init) — Constructor in class away3d.primitives.GridPlane |
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Creates a new GridPlane object. |
Grow — Class in package away3d.materials.utils.data |
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growPixels — Property in class away3d.materials.utils.NormalMapGenerator |
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Adds pixels at the edges of the trace to avoid artifacts cause by the pixel trace. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |