A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
Obj — Class in package away3d.loaders | |
File loader for the OBJ file format. note: Multiple objects support and autoload mtls are supported since Away v 2.1. Class tested with the following 3D apps: - Strata CX mac 5.5 - Biturn ver 0.87b4 PC - LightWave 3D OBJ Export v2.1 PC - Max2Obj Version 4.0 PC - AC3D 6.2.025 mac - Carrara (file provided) - Hexagon (file provided) - LD3T (file provided) - geometry supported tags: f,v,vt, g - geometry unsupported tags:vn,ka, kd r g b, kd, ks r g b,ks,ke r g b,ke,d alpha,d,tr alpha,tr,ns s,ns,illum n,illum,map_Ka,map_Bump - mtl unsupported tags: kd,ka,ks,ns,tr export from apps as polygon group or mesh as .obj file. added support for 3dmax negative vertexes references |
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Obj(init) — Constructor in class away3d.loaders.Obj | |
Creates a new Obj object. |
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objClone(source) — Method in class away3d.primitives.data.PatchData | |
object — Property in class away3d.animators.FaceLink | |
efines another object3D to be attached to the face. | |
object — Property in class away3d.core.utils.HitManager | |
object — Property in class away3d.events.MouseEvent3D | |
The 3d object inside which the event took place. | |
object — Property in class away3d.events.Object3DEvent | |
A reference to the 3d object that is relevant to the event. | |
object — Property in class away3d.events.VideoEvent | |
A reference to the related object (for metadata) | |
object — Property in class away3d.materials.utils.SimpleShadow | |
Defines the object3d that will be used for the projection Note that the update method is automaticaly called when set. | |
object3d — Property in class away3d.tools.utils.Drag3D | |
object3D — Property in class away3d.core.session.AbstractSession | |
Object3D — Class in package away3d.core.base | |
Base class for all 3d objects. | |
Object3DEvent — Class in package away3d.events | |
Passed as a parameter when a 3d object event occurs | |
Object3DEvent(type, object:away3d.core.base:Object3D) — Constructor in class away3d.events.Object3DEvent | |
Creates a new MaterialEvent object. |
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ObjectContainer3D — Class in package away3d.containers | |
3d object container node for other 3d objects in a scene | |
ObjectContainer3D(... rest) — Constructor in class away3d.containers.ObjectContainer3D | |
Creates a new ObjectContainer3D object
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objectCulling — Property in class away3d.core.clip.Clipping | |
objectCulling — Property in class away3d.core.clip.FrustumClipping | |
objectCulling — Property in class away3d.core.clip.NearfieldClipping | |
ObjectData — Class in package away3d.loaders.data | |
Data class for a generic 3d object | |
objectDepth — Property in class away3d.core.base.Object3D | |
Boundary depth of the 3d object return The depth of the mesh | |
objectDepth — Property in class away3d.primitives.AbstractPrimitive | |
Boundary depth of the 3d object return The depth of the mesh | |
objectHeight — Property in class away3d.core.base.Object3D | |
Boundary height of the 3d object return The height of the mesh | |
objectHeight — Property in class away3d.primitives.AbstractPrimitive | |
Boundary height of the 3d object return The height of the mesh | |
objectspace — Property in class away3d.tools.Merge | |
objectSpace — Property in class away3d.tools.Grid | |
OBJECT_SPACE — Constant static property in class away3d.materials.utils.NormalMapType | |
objectWidth — Property in class away3d.core.base.Object3D | |
Boundary width of the 3d object return The width of the object | |
objectWidth — Property in class away3d.primitives.AbstractPrimitive | |
Boundary width of the 3d object return The width of the object | |
ObjExporter — Class in package away3d.exporters | |
Class ObjExporter generates a string in the WaveFront obj format representing the object3D(s). | |
ObjExporter() — Constructor in class away3d.exporters.ObjExporter | |
Class Obj generates a string in the WaveFront obj format representing the object3D(s). | |
objFile — Property in class away3d.exporters.ObjExporter | |
Returns the last generated obj file async from events. | |
offset — Property in class away3d.animators.FaceLink | |
The offset multiplyer value along the normal vector of the face | |
offset — Property in class away3d.animators.PathAnimator | |
sets an optional offset to the position on the path, ideal for cameras or reusing the same Path object for parallel animations
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offset(x, y, z) — Method in class away3d.core.base.Element | |
Offsets the vertices of the face by given amounts in x, y and z. | |
offset — Property in class away3d.modifiers.HeightMapModifier | |
The offset addded to the height values of the height map. | |
offset — Property in class away3d.modifiers.PathAlignModifier | |
Applies a vector offset to the mesh before it is modified | |
offset — Property in class away3d.modifiers.data.VertexData | |
offsetCenter — Property in class away3d.tools.utils.Drag3D | |
offsetRadius — Property in class away3d.extrusions.LatheExtrusion | |
Defines an offset radius applied to the profile. | |
offsetX — Property in class away3d.animators.FaceLink | |
An extra offset x value added to model position | |
offsetX — Property in class away3d.extrusions.CollisionMap | |
offsetX — Property in class away3d.materials.BitmapMaskMaterial | |
offsetX — Property in class away3d.materials.TransformBitmapMaterial | |
Offsets the x coordinates of the texture in uv-space | |
offsetY — Property in class away3d.animators.FaceLink | |
An extra offset y value added to model position | |
offsetY — Property in class away3d.extrusions.CollisionMap | |
offsetY — Property in class away3d.materials.BitmapMaskMaterial | |
offsetY — Property in class away3d.materials.TransformBitmapMaterial | |
Offsets the y coordinates of the texture in uv-space | |
offsetZ — Property in class away3d.animators.FaceLink | |
An extra offset z value added to model position | |
omit — Property in class away3d.extrusions.LatheExtrusion | |
Defines if the top, bottom, left, right, front or back of the the extrusion is left open. | |
onepointcut(priIndex, renderer:away3d.core.render:Renderer, v01x, v01y, v01z) — Method in class away3d.core.utils.ViewSourceObject | |
onlysource — Property in class away3d.core.render.QuadrantTreeNode | |
hold the 3d object referenced when onlysourceFlag is true. |
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onlysourceFlag — Property in class away3d.core.render.QuadrantTreeNode | |
Determines if the quadrant node contains only one source. | |
onSceneTransformChange(event:away3d.events:Object3DEvent) — Method in class away3d.lights.DirectionalLight3D | |
onSceneTransformChange(event:away3d.events:Object3DEvent) — Method in class away3d.lights.PointLight3D | |
onSessionUpdate(event:away3d.events:SessionEvent) — Method in class away3d.core.session.AbstractSession | |
onSessionUpdate(event:away3d.events:SessionEvent) — Method in class away3d.core.session.SpriteSession | |
onSolidGround — Property in class away3d.physics.BSPCollider | |
openEnded — Property in class away3d.primitives.Cone | |
Defines whether the end of the cone is left open (true) or closed (false). | |
openEnded — Property in class away3d.primitives.Cylinder | |
Defines whether the ends of the cylinder are left open (true) or closed (false). | |
orig — Property in class away3d.materials.utils.data.Ray | |
origin — Property in class away3d.modifiers.data.VertexData | |
OrthogonalLens — Class in package away3d.cameras.lenses | |
orthographicProjectionMatrix(left, right, bottom, top, near, far) — Method in class away3d.core.math.Matrix3D | |
Fills the 3d matrix with a 4x4 transformation that produces an orthographic projection. | |
OUT — Constant static property in class away3d.core.geom.Frustum | |
outline — Property in class away3d.core.base.Mesh | |
Defines a segment material to be used for outlining the 3d object. | |
outTangent — Property in class away3d.animators.data.Channel | |
overlay — Property in class away3d.containers.View3D | |
An overlay sprite positioned on top of the rendered scene. | |
ownCanvas — Property in class away3d.core.base.Object3D | |
Defines whether the contents of the 3d object are rendered using it's own render session | |
ownSession — Property in class away3d.core.base.Object3D | |
Defines a unique render session for the 3d object. | |
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