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N — Constant static property in class away3d.primitives.BezierPatch
name — Property in class away3d.animators.Animator
The name of the animation used as a unique reference.
name — Property in class away3d.animators.data.Channel
name — Property in class away3d.animators.data.SkinController
Reference to the name of the controlling Bone object.
name — Property in class away3d.core.base.Object3D
An optional name string for the 3d object.
name — Property in class away3d.graphs.bsp.BSPNode
name — Property in class away3d.loaders.data.AnimationData
The name of the animation used as a unique reference.
name — Property in class away3d.loaders.data.ChannelData
The name of the channel used as a unique reference.
name — Property in class away3d.loaders.data.GeometryData
The name of the geometry used as a unique reference.
name — Property in class away3d.loaders.data.MaterialData
The name of the material used as a unique reference.
name — Property in class away3d.loaders.data.ObjectData
The name of the 3d object used as a unique reference.
name — Property in class away3d.loaders.utils.GeometryLibrary
The name of the geometry used as a unique reference.
name — Property in class away3d.materials.utils.data.RenderData
nc — Property in class away3d.materials.VideoMaterial
Defines the NetConnection we'll use
_near — Property in class away3d.cameras.lenses.AbstractLens
NEAR — Constant static property in class away3d.core.geom.Frustum
NearfieldClipping — Class in package away3d.core.clip
Rectangle clipping combined with nearfield clipping
NearfieldClipping(init) — Constructor in class away3d.core.clip.NearfieldClipping
_negativeNode — Property in class away3d.graphs.bsp.BSPNode
neighbours — Property in class away3d.graphs.bsp.BSPPortal
netStream — Property in class away3d.materials.VideoMaterial
The NetStream object used by the class
_newFaces — Property in class away3d.graphs.bsp.BSPNode
next() — Method in interface away3d.graphs.IIterator
next() — Method in class away3d.graphs.TreeIterator
Traverses through the tree externally and returns the first newly encountered node.
next() — Method in class away3d.graphs.VectorIterator
Traverses through the tree externally and returns the first newly encountered node.
next — Property in class away3d.graphs.bsp.BSPPortal
nextWith(predicate) — Method in class away3d.graphs.VectorIterator
nGon — Property in class away3d.graphs.bsp.BSPPortal
NGon — Final class in package away3d.core.geom
NGon is an object describing a shape in 3D of any number of points
NGon() — Constructor in class away3d.core.geom.NGon
Creates an NGon object
_ngons — Property in class away3d.graphs.bsp.BSPNode
nodeClassificationDictionary — Property in class away3d.core.utils.CameraVarsStore
nodeId — Property in class away3d.graphs.bsp.BSPNode
nodes — Property in class away3d.primitives.data.PatchData
_nonXZWeight — Property in class away3d.graphs.bsp.BSPNode
_nonYWeight — Property in class away3d.graphs.bsp.BSPNode
normal — Property in class away3d.core.base.Face
Returns the normal vector of the face.
normal — Property in class away3d.core.geom.NGon
normal — Property in class away3d.modifiers.data.VertexData
NORMAL — Static property in class away3d.primitives.CubeMappingType
Applies a representation of the whole texture to each side of the cube.
normalBitmap — Property in class away3d.materials.Dot3BitmapMaterial
Returns the bitmapData object being used as the material normal map.
NormalBumpMaker — Class in package away3d.materials.utils
Utility class, principally to transform bump map data into normal map data.
NormalBumpMaker() — Constructor in class away3d.materials.utils.NormalBumpMaker
normalDirty — Property in class away3d.core.base.Face
Forces the recalculation of the face normal
normalize() — Method in class away3d.core.geom.Plane3D
Normalize this Plane3D
normalize(m1:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Matrix3D
normalizes the axis vectors of the given 3d matrix.
normalize() — Method in class away3d.core.math.Number2D
normalize(val) — Method in class away3d.core.math.Number3D
Normalises the 3d number object.
normalize(val) — Method in class away3d.core.math.Quaternion
Normalises the quaternion object.
normalMap — Property in class away3d.materials.Dot3MovieMaterial
Returns the bitmapData object being used as the material normal map.
normalMap — Property in class away3d.materials.utils.NormalMapGenerator
Returns the normalMap generated by the class
NormalMapGenerator — Class in package away3d.materials.utils
NormalMapGenerator(mesh:away3d.core.base:Mesh, width, height, heightMap, blur, growPixels, maxFaces, normalMapType, invertX) — Constructor in class away3d.materials.utils.NormalMapGenerator
Class NormalMapGenerator generates a normalmap from a given Mesh object and merge an additionl bump information to it.
normalMapType — Property in class away3d.materials.utils.NormalMapGenerator
Defines the type of normal map generated.
NormalMapType — Class in package away3d.materials.utils
notifyChange() — Method in class away3d.core.utils.ValueObject
notifyError() — Method in class away3d.loaders.Loader3D
Loader notification for any error event
notifyError() — Method in class away3d.loaders.LoaderCube
Listener function for an error event.
notifyProgress() — Method in class away3d.loaders.Loader3D
Loader notification for any progress event
notifyProgress() — Method in class away3d.loaders.LoaderCube
Listener function for a progress event.
notifySuccess() — Method in class away3d.loaders.Loader3D
Loader notification for a success event
NOTSET — Constant static property in class away3d.primitives.BezierPatch
now — Property in class away3d.core.traverse.TickTraverser
Defines the current time in milliseconds from the start of the flash movie.
NULL — Constant static property in class away3d.core.project.PrimitiveType
Number2D — Final class in package away3d.core.math
A point in 2D space.
Number2D(x, y) — Constructor in class away3d.core.math.Number2D
Number3D — Final class in package away3d.core.math
A point in 3D space.
Number3D(x, y, z, n) — Constructor in class away3d.core.math.Number3D
Creates a new Number3D object.
numItems — Property in class away3d.loaders.utils.TextureLoadQueue
Returns the number of items whating in the queue to be loaded.
numLights — Property in class away3d.containers.Scene3D
numNodes — Property in interface away3d.graphs.bsp.builder.IBSPBuilder
numSteps — Property in interface away3d.graphs.bsp.builder.IBSPBuilder
nurbData — Property in class away3d.primitives.data.WeightedVertex
NURBS — Class in package away3d.primitives
NURBS(cNet, uCtrlPnts, vCtrlPnts, init) — Constructor in class away3d.primitives.NURBS
NURBS primitive generates a segmented mesh that fits the curved surface defined by the specified control points based on weighting, order influence and knot sequence
NURBS_MESH — Constant static property in class away3d.primitives.NURBS
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