A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
IBSPBuilder — Interface in package away3d.graphs.bsp.builder |
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IBSPPlanePicker — Interface in package away3d.graphs.bsp.builder |
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IBSPPortalProvider — Interface in package away3d.graphs.bsp.builder |
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Used for BSP Builder classes through which BSPPortals can be retrieved (be it portal generators or wrappers)
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IClonable — Interface in package away3d.core.utils |
| Interface for object that can be cloned |
_id — Property in class away3d.core.base.Object3D |
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id — Property in class away3d.core.base.Object3D |
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id — Property in class away3d.loaders.data.ObjectData |
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Colada animation
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id — Property in class away3d.materials.Material |
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Unique identifier
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id — Property in class away3d.materials.utils.data.MeshData |
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IIterator — Interface in package away3d.graphs |
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ILODObject — Interface in package away3d.containers |
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Interface for objects that can toggle their visibily depending on view and distance to camera
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imagename — Property in class away3d.materials.utils.data.MeshData |
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images — Property in class away3d.loaders.utils.TextureLoadQueue |
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Returns an array of loader objects containing the loaded images
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IN — Constant static property in class away3d.core.geom.Frustum |
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_index — Property in class away3d.core.base.Element |
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index — Property in class away3d.graphs.bsp.BSPPortal |
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index — Property in class away3d.materials.AnimatedBitmapMaterial |
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returns the frame index of the animation. |
index — Property in class away3d.materials.utils.data.MeshData |
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indexes — Property in class away3d.core.base.Mesh |
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Placeholder for md2 frame indexes
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_indexes — Property in class away3d.primitives.CurveLineSegment |
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indices — Property in class away3d.core.base.Mesh |
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Returns an array of the indices contained in the mesh object. |
infogroup — Property in class away3d.test.BaseDemo |
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ini — Property in class away3d.animators.Animator |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.core.base.Geometry |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.core.base.Object3D |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.core.clip.Clipping |
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ini — Property in class away3d.core.filter.FogFilter |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.lights.AbstractLight |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.loaders.AbstractParser |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the parser constructor. |
ini — Property in class away3d.materials.WireframeMaterial |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.modifiers.PathAlignModifier |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
ini — Property in class away3d.primitives.data.CubeMaterialsData |
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Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. |
init(container, desc) — Static method in class away3d.core.stats.Tasks |
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init(event) — Method in class away3d.test.SimpleView |
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Init — Class in package away3d.core.utils |
| Convinient object initialization support |
Init(init) — Constructor in class away3d.core.utils.Init |
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instance — Static property in class away3d.core.stats.Tasks |
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instance — Static property in class away3d.debug.AwayStats |
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Holds a reference to the stats widget (or if several have been created
during session, the one that was last instantiated.) Allows you to set
properties and register views from anywhere in your code. |
inTangent — Property in class away3d.animators.data.Channel |
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interactive — Property in class away3d.materials.MovieMaterial |
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Indicates whether the material will pass mouse interaction through to the movieclip
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interpolate — Property in class away3d.animators.Animator |
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Defines whether the animation interpolates between channel points. |
interpolate(w:away3d.core.math:Number3D, f) — Method in class away3d.core.math.Number3D |
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Fills the 3d number object with values representing a point between the current and the
3d number specified in parameter v. |
interpolations — Property in class away3d.animators.data.Channel |
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INTERSECT — Constant static property in class away3d.core.geom.Frustum |
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INTERSECT — Constant static property in class away3d.core.geom.Plane3D |
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intersectBoundingRadius(pos:away3d.core.math:Number3D, radius) — Method in class away3d.materials.utils.data.Ray |
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Checks ray intersection by mesh.boundingRadius
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INTERSECTING_OBJECTS — Static property in class away3d.core.render.Renderer |
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Perform triangles splitting to correctly render scenes with intersecting objects. |
invalidated — Property in class away3d.core.utils.FaceMaterialVO |
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invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.BitmapMaterial |
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invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.WhiteShadingBitmapMaterial |
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invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.shaders.DepthShader |
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invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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invalidateFaces(source:away3d.core.base:Object3D, view:away3d.containers:View3D) — Method in class away3d.materials.shaders.SpecularDot3Shader |
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inverse(m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Matrix3D |
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Fills the 3d matrix object with the result from the inverse 3x3 calulation of the given 3d matrix. |
inverse4x4(m:away3d.core.math:Matrix3D) — Method in class away3d.core.math.Matrix3D |
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Fills the 3d matrix object with the result from the inverse 4x4 calulation of the given 3d matrix. |
inverseAdd(colora, colorb) — Static method in class away3d.core.utils.Color |
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inverseSceneTransform — Property in class away3d.core.base.Object3D |
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Returns the inverse of sceneTransform. |
inverseTransform — Property in class away3d.animators.data.SkinController |
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invert() — Method in class away3d.core.base.Face |
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Inverts the geometry of the face object by swapping the v1 , v2 and uv1 , uv2 points. |
invert() — Method in class away3d.core.geom.NGon |
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Inverts the NGon
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invertFaces() — Method in class away3d.core.base.Geometry |
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Inverts the geometry of all face objects. |
invertFaces() — Method in class away3d.core.base.Mesh |
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Inverts the geometry of all face objects. |
invertX — Property in class away3d.materials.utils.NormalMapGenerator |
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Set to true if the mesh was created using a righthanded system, inverting the x (red) information in the normal map. |
_invFraction — Property in class away3d.animators.Animator |
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_invtexmapping — Property in class away3d.materials.BitmapMaterial |
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invtexturemapping — Property in class away3d.core.utils.FaceMaterialVO |
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invViewMatrix — Property in class away3d.cameras.Camera3D |
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ioError — Event in class away3d.loaders.utils.TextureLoadQueue |
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IOErrorText — Property in class away3d.loaders.Loader3D |
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IOverlay — Interface in package away3d.overlays |
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IPhysicsScene — Interface in package away3d.containers |
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IPrimitiveFilter — Interface in package away3d.core.filter |
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Interface for filters that work on primitive arrays
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IPrimitiveQuadrantFilter — Interface in package away3d.core.filter |
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Interface for filters that work on primitive quadrant trees
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isBack — Property in class away3d.core.base.Face |
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isBack — Property in class away3d.materials.utils.data.RenderData |
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isDirty — Property in class away3d.core.stats.Tasks |
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isEmpty() — Method in class away3d.graphs.bsp.BSPNode |
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Checks if a leaf is empty
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isInList(list, index) — Method in class away3d.graphs.bsp.BSPPortal |
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Checks if a portal is within a bit mask list
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_isLeaf — Property in class away3d.graphs.bsp.BSPNode |
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isLeaf — Property in class away3d.graphs.bsp.BSPNode |
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isNeglectable() — Method in class away3d.core.geom.NGon |
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Determines if an NGon is too small to be of any use
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ISound3DDriver — Interface in package away3d.audio.drivers |
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isPlaying — Property in class away3d.animators.Animator |
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Returns true when the animation is playing
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_isSplitter — Property in class away3d.core.geom.NGon |
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IteratorEvent — Class in package away3d.events |
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IteratorEvent(type, bubbles, cancelable) — Constructor in class away3d.events.IteratorEvent |
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ITreeNode — Interface in package away3d.graphs |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |