Package | away3d.lights.shadowmaps |
Class | public class PlanarShadowMapper |
Inheritance | PlanarShadowMapper ![]() |
Subclasses | DirectionalShadowMapper |
Property | Defined by | ||
---|---|---|---|
![]() | _casterCollector : ShadowCasterCollector | ShadowMapperBase | |
_depthCamera : Camera3D | PlanarShadowMapper | ||
![]() | _light : LightBase | ShadowMapperBase |
Method | Defined by | ||
---|---|---|---|
PlanarShadowMapper | |||
![]() |
dispose():void
| ShadowMapperBase | |
![]() |
getDepthMap(contextIndex:uint):TextureBase
| ShadowMapperBase |
Method | Defined by | ||
---|---|---|---|
PlanarShadowMapper | |||
![]() | ShadowMapperBase |
_depthCamera | property |
protected var _depthCamera:Camera3D
depthProjection | property |
depthProjection:Matrix3D
[read-only]Depth projection matrix that projects from scene space to depth map.
Implementation arcane function get depthProjection():Matrix3D
PlanarShadowMapper | () | constructor |
drawDepthMap | () | method |
protected override function drawDepthMap(target:TextureBase, scene:Scene3D, renderer:DepthRenderer):void
Parameters
target:TextureBase |
|
scene:Scene3D |
|
renderer:DepthRenderer |