Package | away3d.core.render |
Class | public class DepthRenderer |
Inheritance | DepthRenderer RendererBase |
Method | Defined by | ||
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DepthRenderer
(renderBlended:Boolean = false, antiAlias:uint = 0, renderMode:String = "auto")
Creates a new DepthRenderer object.
| DepthRenderer |
Method | Defined by | ||
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Performs the actual drawing of geometry to the target.
| DepthRenderer | ||
executeRender(entityCollector:EntityCollector, target:TextureBase = null, surfaceSelector:int = 0, additionalClearMask:int = 7):void
Renders the potentially visible geometry to the back buffer or texture.
| RendererBase | ||
updateViewPort():void
Updates the viewport dimensions;
| RendererBase |
DepthRenderer | () | constructor |
public function DepthRenderer(renderBlended:Boolean = false, antiAlias:uint = 0, renderMode:String = "auto")
Parameters
renderBlended:Boolean (default = false ) — Indicates whether semi-transparent objects should be rendered.
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antiAlias:uint (default = 0 ) — The amount of anti-aliasing to be used.
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renderMode:String (default = "auto ") — The render mode to be used.
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draw | () | method |
protected override function draw(entityCollector:EntityCollector):void
Performs the actual drawing of geometry to the target.
ParametersentityCollector:EntityCollector — The EntityCollector object containing the potentially visible geometry.
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