Hi guys. Finished my Broomstick F-16 flying demo. It uses a a simple
large plane for the terrain and the motion effect is all done by
scaling and offsetting the UV values of the terrain while the airplane
remains stationary. I kind of stumbled on the effect by accident. It
solves a couple of problems automatically- the horizon looks pretty
natural which was a big problem when I actually moved the F-16 higher
along the y axis, and the scaling handles the apparent speed vs
altitude issue. Try it out and let me know how it runs on your
machines since I only tested it on my desktop so far. Use the mouse to fly. The UV Scale approximates altitude. It’s Broomstick
so you need the FP 11 installed to run it.
F-16 Broomstick demo with UV terrainSoftware: Away3D 4.x |
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Choons, Sr. Member
Posted: 13 June 2011 11:13 PM Total Posts: 281 |
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Rob Bateman, Administrator
Posted: 13 June 2011 11:32 PM Total Posts: 120 [ # 1 ] Holy crap, thats incredible! Choons, if you are interested in having this demo shown as an official Away3D demo at conferences etc, please get in contact off-list. I’m sure there would be a few people interested in that. of course, if you could shoot stuff, that would be even better cheers Rob |
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Choons, Sr. Member
Posted: 14 June 2011 12:16 AM Total Posts: 281 [ # 2 ] wow thanks, Rob! Hell yeah I’ll get in touch. I went ahead and posted it as is once I got the UV scrolling around right, but I think I can actually get some rolling hills elevation on the terrain plane as well. And definitely those missiles will be firing soon ; ) The F-16 model needs some touch up work, and I’ll pop an Away3D decal on it somewhere. That’d be really fun if you guys use it as a demo some time. I’m freakin loving making stuff with Away3D |
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Alexander Seifert, Moderator
Posted: 18 June 2011 12:07 PM Total Posts: 129 [ # 3 ] If you need some alien fighters / space ship to shoot, we’ve got plenty |