Hi
This issue is due to blending mode. You can uncheck the requiresBlending and set alphaThreshold to 0.5 to avoid this issue in this example.
A new particles system use gpuSoftware: Away3D 4.x |
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Cheng Liao, Administrator
Posted: 27 November 2012 02:28 AM Total Posts: 116 [ # 61 ] |