Hi all.
I already know that I can get UVs by using event:MouseEvent3D. event.uv is returning the same results what I need. But the problem is in my project I can’t use MouseEvent3D.
So is there any function which returns UV of a mesh ?
I can guess it’s called ‘unprojection’. But the function ‘unproject’ is only available for View3D & it’s not resolving my issue I want to unproject a mesh. I want UVs of that mesh.
Help please I’m searching for the solution since a last month :(