Away Builder not saving geometry

Software: Away3D 4.x

fgauer, Newbie
Posted: 15 July 2013 01:19 AM   Total Posts: 6

In Away Builder

Create some VERY SIMPLE geometry:

1) Create a Sphere (Geometry)
2) Create a new Scene Object - Mesh - and use the Geometry created in step #1.
3) Save to a test.awd file

...now try to load this .awd file in Away3d. It uses the AWD2Parser but it dies because the geometry data is always null.

in away3d.loaders.parsers.AWD2Parser.as put a debug breakpoint at line 668. Check _blocks[3], this should contain the geometry data. It is always null.

If you attach a material/texture to the mesh, the texture save/loads from Away Builder into Away 3d, but the geometry is always null.

Bug with latest build? or am I doing something wrong?

   

Avatar
80prozent, Sr. Member
Posted: 15 July 2013 02:21 AM   Total Posts: 430   [ # 1 ]

Hi

are you shure you are using the latest away3d version (dev-branch)?

I just tried to save and reopen a sphere, and it worked.

 

 Signature 

sorry…i hope my actionscript is better than my english…

   

fgauer, Newbie
Posted: 15 July 2013 06:01 PM   Total Posts: 6   [ # 2 ]

Okay yes that worked! Thanks!

   
   
‹‹ Bugs!?

X

Away3D Forum

Member Login

Username

Password

Remember_me



X