Really nice articles from David Lenaerts’s blog.
http://www.derschmale.com/
Structure of Away3D Scene Graph:
The Away3D 4.0 Scene Graph Architecture 1: Node Types
The Away3D 4.0 Scene Graph Architecture 2: Meshes and Geometries
SCENE CONSTRUCTION ...
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REUSE ...
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SPATIAL PARTITIONING ...
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Enjoy ! Anticipating more…!