Hi @all,
im using away3d V4 to load obj files, wich contain several models. The models are grouped into several groups (g tag in obj file).
I use “AssetEvent.MESH_COMPLETE” event to set the materials mesh by mesh. But i dont know how to get the name of the group the current mesh belongs to. I need this to set diferent materials, depending on group.
Thanks to everyone who has an idea or a solution.