Is animation supported?

Software: Other

3jacks, Newbie
Posted: 17 July 2013 04:55 PM   Total Posts: 1

Hey,

I’ve been reading the documentation and forum topics for away builder and I’m unclear as to whether animation is currently supported, or whether I’m doing something wrong! Can somebody clarify?

I have a simple animation of one mesh skinned to one bone, animated using 3ds max. I’ve followed the export settings fro this tutorial http://away3d.com/tutorials/3DS_Max_Workflow

When I bring my export into away builder I can set up an ‘animator’ using the bone. But when I set the mesh’s animator dropdown to this I get a crash.

Any help would be appreciated and a great piece of software btw. Cheers!

   

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80prozent, Sr. Member
Posted: 17 July 2013 11:36 PM   Total Posts: 430   [ # 1 ]

Hi

yes - skeletonAnimation should work.

its working for other animations, so i suspect something is wrong with your binding data in 3dsmax (it does not neccessary be wrong for 3dsmax, but not right for awayBuilder)

i am no 3dsmax user myself, so i cannot help you very much…

you can send me the AWD-file, maybe i can tell you whats wrong with it.
80prozent[a]differentdesign.de

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sorry…i hope my actionscript is better than my english…

   
   

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