Hey,
I’ve been reading the documentation and forum topics for away builder and I’m unclear as to whether animation is currently supported, or whether I’m doing something wrong! Can somebody clarify?
I have a simple animation of one mesh skinned to one bone, animated using 3ds max. I’ve followed the export settings fro this tutorial http://away3d.com/tutorials/3DS_Max_Workflow
When I bring my export into away builder I can set up an ‘animator’ using the bone. But when I set the mesh’s animator dropdown to this I get a crash.
Any help would be appreciated and a great piece of software btw. Cheers!