i have maya2011 and windows xp
i build awd source successfully, but dont’t how to install after reading SDKBuildInstructions
i’m new to maya, and thank you for your help
how to install awd maya plugin on win xpSoftware: Away3D 4.x |
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yesbaba, Newbie
Posted: 08 August 2011 02:38 AM Total Posts: 13 |
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John Brookes, Moderator
Posted: 08 August 2011 07:07 AM Total Posts: 732 [ # 1 ] In your Maya folder (e.g. C:/Program Files (x86)/Autodesk/Maya2011), the files/folders should be distributed as such: From exporters\maya The pyawd folder from sdks/python-pyawd/build After it’s been installed, restart Maya and open the plug-in manager to load the MayaAWDExporter.py plug-in. |
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Skyrick, Jr. Member
Posted: 26 March 2012 07:15 PM Total Posts: 34 [ # 3 ] Hmm a very newbie question : WHyyy not offer a download version already compiled ? for Blender & Maya Even if Python version changed between this softs version, why not offer many versions by softs ? (like we can see it for Cycles Render for Blender for example). Examples : - AWD Exporter 2.1a (away4 ready) > Blender 2.62 > windows 7 x64 - AWD Exporter 2.1a (away4 ready) > Maya 2011 x64 > windows 7 x64 etc. It’ll make the exporter more “user friendly” to installed Like Graphicall do it for Blender preversion : http://www.graphicall.org/ |
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John Brookes, Moderator
Posted: 26 March 2012 08:12 PM Total Posts: 732 [ # 4 ] Could not agree more. Had to use 32Maya2011 on 64Win7. Whats happening with the awd exporter? |
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ninjabonsai, Newbie
Posted: 02 April 2012 06:50 AM Total Posts: 1 [ # 6 ] all that seems to work in maya2012 mac osx but when compiling in flash i get the following.. Exception fault: Error: Error #2030: End of file was encountered. any ideas? looking forward to AWD exporter |
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Tom.de, Newbie
Posted: 27 April 2012 10:58 AM Total Posts: 30 [ # 8 ] Having a compiled version would indeed be very handy. libawd builds fine but pyawd fails with about 63 errors every time. I want to use it with Maya2011 on Win7. edit: |
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