Hi all,
So what do you get for your money this time?
- an improved obj parser
- obj export with right or left handed choice
- awd2 export with compression
- a smarter ac parser
- a new DXF import and export
the two most obvious tags FaceData and Line are supported
more will be added, CAD fans should be happy with this.
- a vertex animation editor.
you can now directly generate an animation by simply selecting a mesh, and adding frames. you can “fill” this frames by duplicating existing ones or load external content where each step of animation is saved (wacht out here: must have same vertice order and count as master)
You can select any vertex animator on screen to reedit it.
The animations can be exported either as as3 or md2.
You can see it in action here:
http://www.youtube.com/watch?v=zrElcKGGz94&feature=plcp
The nice thing that comes free with this feature, is that most selection functionality required for mesh manipulation at vertex (and face level to) is now working. Opening of course lots of new possibilties…
- atlas generator on merge has been enhanced
- hierarchy panel has been updated (in case you’ve missed it, you can now drag meshes in and out containers).
- some new routines added to check yoru geom (more will follow)
and of course fixes here and there as usual