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element — Property in class away3d.events.ElementEvent
A reference to the element object that is relevant to the event.
Element — Class in package away3d.core.base
Basic 3d element object Not intended for direct use - use Segment or Face.
elementcount — Property in class away3d.core.stats.Stats
ElementEvent — Class in package away3d.events
Passed as a parameter when a meshelement event occurs
ElementEvent(type, element:away3d.core.base:Element) — Constructor in class away3d.events.ElementEvent
Creates a new ElementEvent object.
elements — Property in class away3d.core.base.Geometry
Returns an array of all elements contained in the geometry object.
elements — Property in class away3d.core.base.Mesh
Returns an array of all elements contained in the mesh object.
elements — Property in class away3d.loaders.data.MaterialData
Array of indexes representing the elements that use the material.
elements — Property in class away3d.primitives.AbstractPrimitive
Returns an array of all elements contained in the mesh object.
elementVO — Property in class away3d.core.utils.HitManager
elementVO — Property in class away3d.events.MouseEvent3D
The 3d element inside which the event took place.
ElementVO — Class in package away3d.core.vos
Elevation — Class in package away3d.extrusions
Class Elevation returns a multidimentional array of Number3D's to pass to the SkinClass in order to generate an elevated mesh from.
Elevation() — Constructor in class away3d.extrusions.Elevation
Creates a generate Elevation object.
Elevation2AS3 — Class in package away3d.exporters
Class Elevation2AS3 generates a string class of the elevation to pass to the SkinClass and ElevationReader in order to save space and processing time.
Elevation2AS3(classname, packagename, exportmap) — Constructor in class away3d.exporters.Elevation2AS3
Creates a generate an as3 file of the elevation array.
ElevationModifier — Class in package away3d.extrusions
Class ElevationModifier updates the vertexes of a flat Mesh such as a Plane, RegularPolygon with a bimap information.ElevationModifier
ElevationModifier() — Constructor in class away3d.extrusions.ElevationModifier
ElevationReader — Class in package away3d.extrusions
ElevationReader(smoothness) — Constructor in class away3d.extrusions.ElevationReader
Class generates a traced representation of the elevation geometry, allowing surface tracking to place or move objects on the elevation geometry.
enableDof() — Method in class away3d.cameras.Camera3D
Used in DofSprite3D.
end(id, rgb) — Static method in class away3d.core.stats.Tasks
end — Property in class away3d.loaders.data.AnimationData
Reference to the number of seconds the animation ends.
_end — Property in class away3d.primitives.CurveLineSegment
end — Property in class away3d.primitives.CurveLineSegment
Defines the ending vertex.
end — Property in class away3d.primitives.LineSegment
Defines the ending vertex.
endFill() — Method in class away3d.core.base.Graphics3D
_endIndex — Property in class away3d.materials.shaders.AbstractShader
enter(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.PrimitiveTraverser
Executed when the traverser enters the node.
enter(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.ProjectionTraverser
Executed when the traverser enters the node.
enter(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.TickTraverser
Executed when the traverser enters the node.
enter(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.Traverser
Executed when the traverser enters the node.
enterKeyFrame — Event in class away3d.animators.Animator
Dispatched when entering a new keyframe.
ENTER_KEY_FRAME — Constant static property in class away3d.events.AnimatorEvent
Defines the value of the type property of a enterKeyFrame event object.
EnviroBitmapMaterial — Class in package away3d.materials
Bitmap material with environment shading.
EnviroBitmapMaterial(bitmap, enviroMap, init) — Constructor in class away3d.materials.EnviroBitmapMaterial
Creates a new EnviroBitmapMaterial object.
EnviroColorMaterial — Class in package away3d.materials
Color material with environment shading.
EnviroColorMaterial(color, enviroMap, init) — Constructor in class away3d.materials.EnviroColorMaterial
Creates a new EnviroColorMaterial object.
enviroMap — Property in class away3d.materials.EnviroBitmapMaterial
Returns the bitmapData object being used as the material environment map.
EnviroShader — Class in package away3d.materials.shaders
Shader class for environment lighting.
EnviroShader(bitmap, init) — Constructor in class away3d.materials.shaders.EnviroShader
Creates a new EnviroShader object.
EPSILON — Constant static property in class away3d.graphs.bsp.BSPTree
equals(v:away3d.core.math:Number3D) — Method in class away3d.core.math.Number3D
Compares the 3d number to another and returns a boolean indicating whether they match or not.
error(message) — Static method in class away3d.core.utils.Debug
euler2quaternion(ax, ay, az) — Method in class away3d.core.math.Quaternion
Fills the quaternion object with values representing the given euler rotation.
eulers — Property in class away3d.core.base.Object3D
Defines the rotation of the 3d object as a Number3D object containing euler angles for rotation around x, y and z axis.
execute() — Method in class away3d.materials.utils.NormalMapGenerator
Starts the rendering of the normal map if a mesh object has been defined
execute() — Method in class away3d.modifiers.HeightMapModifier
Updates the position of vertices in the mesh with the color value found at the uv's coordinates multiplied by a scale factor along the normal vector.
execute() — Method in class away3d.modifiers.PathAlignModifier
Performs the alignment.
Explode — Class in package away3d.tools
Class Explode corrects all the faces of an object3d with unic vertexes.Explode Each faces can then be moved independently without influence for the surrounding faces.
Explode(unicmeshes, recenter) — Constructor in class away3d.tools.Explode
Class Explode corrects all the faces of an object3d with unic vertexes.
export(object3d:away3d.core.base:Object3D, scaling) — Method in class away3d.exporters.AC3DExporter
Generates a string in the AC3D .ac format representing the object3D(s).
export(object3d:away3d.core.base:Object3D, classname, packagename) — Method in class away3d.exporters.AS3Exporter
Generates a string in the Actionscript3 format representing the object3D(s).
export(object3d:away3d.core.base:Object3D, classname, packagename) — Method in class away3d.exporters.AS3LiteExporter
Generates a string in the Actionscript3 format for Away3DLite, representing the object3D(s).
export(object3d:away3d.core.base:Object3D) — Method in class away3d.exporters.AWDataExporter
Generates a string in the awd format (away3d data).
export(sourceBmd, channel, subdivisionX, subdivisionY, factorX, factorY, elevate) — Method in class away3d.exporters.Elevation2AS3
Generate the string representing the mesh and optionally color information for the reader.
export(object3d:away3d.core.base:Object3D, righthanded, scaling) — Method in class away3d.exporters.ObjExporter
Generates a string in the WaveFront obj format representing the object3D(s).
ExporterEvent — Class in package away3d.events
ExporterEvent(type, bubbles, cancelable) — Constructor in class away3d.events.ExporterEvent
extra — Property in class away3d.core.base.Element
An optional untyped object that can contain used-defined properties.
extra — Property in class away3d.core.base.Object3D
An optional untyped object that can contain used-defined properties
extra — Property in class away3d.core.base.UV
An optional untyped object that can contain used-defined properties.
extra — Property in class away3d.core.base.Vertex
An object that contains user defined properties.
extra — Property in class away3d.events.MaterialEvent
A reference to a user defined extra object that is relevant to the event.
extractFromMatrix(m:away3d.core.math:Matrix3D) — Method in class away3d.core.geom.Frustum
Extract this frustum's plane from the 4x4 projection matrix m.
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