| Package | away3d.materials |
| Class | public class CompositeMaterial |
| Inheritance | CompositeMaterial BitmapMaterial LayerMaterial ColorMaterial WireColorMaterial WireframeMaterial Material flash.events.EventDispatcher |
| Subclasses | DepthBitmapMaterial, Dot3BitmapMaterial, Dot3MovieMaterial, EnviroBitmapMaterial, PhongBitmapMaterial, PhongColorMaterial, PhongMovieMaterial |
CompositeMaterial.
See also
| Property | Defined by | ||
|---|---|---|---|
![]() | alpha : Number
Defines an alpha value for the texture bitmap.
| BitmapMaterial | |
![]() | bitmap : BitmapData
Defines the bitmapData object being used as the material texture.
| BitmapMaterial | |
![]() | blendMode : String
Defines a blendMode value for the texture bitmap.
| BitmapMaterial | |
![]() | color : uint
Defines a colored tint for the texture bitmap.
| BitmapMaterial | |
![]() | colorTransform : ColorTransform
Defines a colortransform for the texture bitmap.
| BitmapMaterial | |
![]() | debug : Boolean
Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines.
| ColorMaterial | |
| height : Number
Returns the height of the bitmapData being used as the material texture.
| CompositeMaterial | ||
![]() | id : int
Unique identifier
| Material | |
![]() | repeat : Boolean
Determines if texture bitmap will tile in uv-space
| BitmapMaterial | |
![]() | showNormals : Boolean
Displays the normals per face in pink lines.
| BitmapMaterial | |
![]() | smooth : Boolean
Determines if texture bitmap is smoothed (bilinearly filtered) when drawn to screen.
| BitmapMaterial | |
| surfaceCache : Boolean | CompositeMaterial | ||
![]() | thickness : Number
Determines the thickness value of the wire
| WireframeMaterial | |
| transparent : Boolean
Defines whether the caching bitmapData objects are transparent
| CompositeMaterial | ||
![]() | visible : Boolean
Indicates whether the material is visible
| WireColorMaterial | |
| width : Number
Returns the width of the bitmapData being used as the material texture.
| CompositeMaterial | ||
![]() | wireAlpha : Number
Determines the alpha value of the wire
| WireframeMaterial | |
![]() | wireColor : uint
24 bit color value representing the wire color
| WireframeMaterial | |
| Property | Defined by | ||
|---|---|---|---|
![]() | _alpha : Number | WireColorMaterial | |
![]() | _color : uint | WireColorMaterial | |
![]() | _debug : Boolean | ColorMaterial | |
![]() | ini : Init
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor.
| WireframeMaterial | |
| materials : Array
An array of bitmapmaterial objects to be overlayed sequentially.
| CompositeMaterial | ||
![]() | _screenIndices : Vector | BitmapMaterial | |
![]() | _screenUVTs : Vector | BitmapMaterial | |
![]() | _screenVertices : Vector | BitmapMaterial | |
![]() | _thickness : Number | WireframeMaterial | |
![]() | _wireAlpha : Number | WireframeMaterial | |
![]() | _wireColor : uint = 0x0 | WireframeMaterial | |
| Method | Defined by | ||
|---|---|---|---|
|
CompositeMaterial
(init:Object = null)
Creates a new
CompositeMaterial object. | CompositeMaterial | ||
| CompositeMaterial | |||
![]() |
addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
| Material | |
|
clearMaterials():void
| CompositeMaterial | ||
![]() |
Duplicates the material properties to another material object.
| ColorMaterial | |
![]() |
getPixel32(u:Number, v:Number):uint
Returns the argb value of the bitmapData pixel at the given u v coordinate.
| BitmapMaterial | |
| CompositeMaterial | |||
![]() |
removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
| Material | |
| Method | Defined by | ||
|---|---|---|---|
![]() |
getDefaultThickness():Number
| WireframeMaterial | |
|
| CompositeMaterial | ||
![]() | BitmapMaterial | ||
![]() | BitmapMaterial | ||
![]() |
updateColorTransform():void
Updates the colortransform object applied to the texture from the
color and alpha properties. | BitmapMaterial | |
![]() | BitmapMaterial | ||
|
updateRenderBitmap():void
Updates the texture bitmapData with the colortransform determined from the
color and alpha properties. | CompositeMaterial | ||
| height | property |
height:Number [read-write]Returns the height of the bitmapData being used as the material texture.
Implementation public function get height():Number
public function set height(value:Number):void
| materials | property |
protected var materials:Array
An array of bitmapmaterial objects to be overlayed sequentially.
| surfaceCache | property |
surfaceCache:Boolean [read-write]Implementation
public function get surfaceCache():Boolean
public function set surfaceCache(value:Boolean):void
| transparent | property |
public var transparent:Boolean
Defines whether the caching bitmapData objects are transparent
| width | property |
width:Number [read-write]Returns the width of the bitmapData being used as the material texture.
Implementation public function get width():Number
public function set width(value:Number):void
| CompositeMaterial | () | constructor |
public function CompositeMaterial(init:Object = null)Parameters
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
|
width:Number (default = 128) | |
height:Number (default = 128) | |
materials:Array | |
transparent:Boolean (default = true) | |
surfaceCache:Boolean (default = false) |
| addMaterial | () | method |
| clearMaterials | () | method |
public function clearMaterials():void
| getUVData | () | method |
protected override function getUVData(priIndex:uint, viewSourceObject:ViewSourceObject, renderer:Renderer):Vector
Parameters
priIndex:uint |
|
viewSourceObject:ViewSourceObject |
|
renderer:Renderer |
Vector |
| removeMaterial | () | method |
| updateRenderBitmap | () | method |
protected override function updateRenderBitmap():void
Updates the texture bitmapData with the colortransform determined from the color and alpha properties.