Package | away3d.loading |
Class | public class AssetLoaderFileType |
Constant | Defined by | ||
---|---|---|---|
AC3D : String = "ac" [static]
The value that defines the AC3D (.ac) format
| AssetLoaderFileType | ||
AWD : String = "awd" [static]
The value that defines the Away Data (.awd) format
| AssetLoaderFileType | ||
COLLADA : String = "collada" [static]
The value that defines the Collada (.dae) format
| AssetLoaderFileType | ||
IMAGE : String = "image" [static]
The value that defines the format for natively supported images (.jpg, .png)
| AssetLoaderFileType | ||
MD2 : String = "md2" [static]
The value that defines the id Tech 2 (Quake 2) model (.md2) format
| AssetLoaderFileType | ||
MD5_ANIM : String = "md5anim" [static]
The value that defines the id Tech 4 (Doom 3, Quake 4) animation sequence (.md5anim) format
| AssetLoaderFileType | ||
MD5_MESH : String = "md5mesh" [static]
The value that defines the id Tech 4 (Doom 3, Quake 4) mesh (.md5mesh) format
| AssetLoaderFileType | ||
OBJ : String = "obj" [static]
The value that defines the Wavefront OBJ (.obj) format
| AssetLoaderFileType |
AC3D | constant |
public static const AC3D:String = "ac"
The value that defines the AC3D (.ac) format
AWD | constant |
public static const AWD:String = "awd"
The value that defines the Away Data (.awd) format
COLLADA | constant |
public static const COLLADA:String = "collada"
The value that defines the Collada (.dae) format
IMAGE | constant |
public static const IMAGE:String = "image"
The value that defines the format for natively supported images (.jpg, .png)
MD2 | constant |
public static const MD2:String = "md2"
The value that defines the id Tech 2 (Quake 2) model (.md2) format
MD5_ANIM | constant |
public static const MD5_ANIM:String = "md5anim"
The value that defines the id Tech 4 (Doom 3, Quake 4) animation sequence (.md5anim) format
MD5_MESH | constant |
public static const MD5_MESH:String = "md5mesh"
The value that defines the id Tech 4 (Doom 3, Quake 4) mesh (.md5mesh) format
OBJ | constant |
public static const OBJ:String = "obj"
The value that defines the Wavefront OBJ (.obj) format