Package | away3d.animators.data |
Class | public class SkinController |
Property | Defined by | ||
---|---|---|---|
bindMatrix : MatrixAway3D
Defines the 3d matrix that transforms the position of the
Bone to the position of the SkinVertices . | SkinController | ||
inverseTransform : MatrixAway3D | SkinController | ||
joint : ObjectContainer3D
Reference to the joint of the controlling
Bone object. | SkinController | ||
name : String
Reference to the name of the controlling
Bone object. | SkinController | ||
sceneTransform : MatrixAway3D
[read-only]
| SkinController | ||
skinVertices : Array
Store of all
SkinVertex objects being controlled
| SkinController |
Method | Defined by | ||
---|---|---|---|
update():void
| SkinController |
bindMatrix | property |
public var bindMatrix:MatrixAway3D
Defines the 3d matrix that transforms the position of the Bone
to the position of the SkinVertices
.
inverseTransform | property |
public var inverseTransform:MatrixAway3D
joint | property |
public var joint:ObjectContainer3D
Reference to the joint of the controlling Bone
object.
name | property |
public var name:String
Reference to the name of the controlling Bone
object.
sceneTransform | property |
sceneTransform:MatrixAway3D
[read-only]Implementation
public function get sceneTransform():MatrixAway3D
skinVertices | property |
public var skinVertices:Array
Store of all SkinVertex
objects being controlled
update | () | method |
public function update():void