i try to export my md2 vertex animation to as3, but it became very difficult to control, animator only play one animation
1) how can i play more than 1 animation by modifying those meshanimdata?
2) can i trigger that animation by adding button/listener in prefabproject.as ? just like md2 animation, or shall i add those button/listener in animated mesh as file (animated character file) ?
3)what this mean ? “_animators[_animators.length-1].play(“default”);”, why animators.length must minus by 1 ?
4)how can i animate texture in meshdata.as ?
can anyone demonstrate it for me ?