multiply or alphablending?

Software: Away3D 4.x

alpoman, Jr. Member
Posted: 06 April 2016 07:56 PM   Total Posts: 40

Which is more effecient? especially on mobile.
If I have a texture with transparency, gradients, etc.,  Is it better to use .png with alphablending on, or to use bitmaps with white background and multiply blendmode?  I noticed it works on both cases, but was wondering if its faster to multiply - and why?

Any Guru help greatly appreciated!!

andy

   
   

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