Any ideas for implementing blur for SSAO

Software: Away3D 4.x

antyk, Newbie
Posted: 22 June 2015 02:54 PM   Total Posts: 1

Hey guys!
I’ve been working on SSAO filter for away3d 4.1 and ended up with sth fun. The filter doesnt need anything else but the depth texture. The only problem is that the SSAO is super grainy and should be blured a bit. Any ideas how to do it in the same pass as the filter itself?

 

   
   

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