Hi! We make the game. We use blender for models. Who does so? Please tell me the correct pipeline to export my models for away3d game.
We do this way
blender->3ds->away3d (flash)
blender->obj->away3d (flash)
The result is not very good. A lot of manual work. Lose smoothing. Lost materials. One of the formats loses name for objects.
How to configure materials?
Attached examples for render in Blender and in-game render.
It seems we have too many reflections. How can we bring away3D render to render in Blender?
Please help!