Hey guys, in Away3d 4.1.5 we have a Planar Reflection that represents a mirror. Inside this mirror we can see a window. On the outside of this window there`s a skybox as environment. This environment is flickering inside the Planar Reflection.
Every 3D-Object/Mesh is fine in the mirror, only the skybox is flickering between the skybox and black. Same issue, when using a white background for example instead of the skybox.
Looking outside the window without looking through the Planar Reflection mirror is fine, too.
In Away3D 4.1.0 for example everything works fine anyways.
Any ideas?
Manuel