Hey all,
Hopefully someone can help me with something as simple as this. I’m trying to access a mesh from within a AWD file. To make it really simple I have 2 cubes in a scene I exported from max. It just has 2 objects inside it. 1 called ‘obj1’ and the other ‘obj2’.
I’ve got the file to export to a AWD fine and can load it into my scene just fine. But how do I access each object and say move one on mouse click?
Is there a tutorial for properly using the asset library to access the objects in a prefab scene too? Can’t find an up to date one anywhere
Cheers