about performance

Software: Away3D 4.x

Bitetti, Newbie
Posted: 04 February 2013 12:27 PM   Total Posts: 1

Hi!
Just some issues about performance: I started to write a exporter to Blender 2.6 to AS3 class.
Just passes all vertex in each frame to a array and pass all of it to a updateVertex.
But on render frame I pases only indexes of each frame usin updateIndexes, ignoring the rest of non used vertex.

What do you think or recommend in this situation?

   
   

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