Problem exporting awd2 models from the new update Prefab 2.136

Software: Prefab3D

Trips, Newbie
Posted: 21 January 2013 03:28 PM   Total Posts: 6

Hi, since I installed Prefab2 new version (2.136), I can’t import awd2 models exported form this version. I explain it:
When I import the old model, cube.awd (exported with the previous version of Prefab). The model is loaded successfully.
But when I export the same model, wiht the new version . When I import it, wiht the same code of first; Flash fires this error:

“TypeError: Error #1034: Error de conversión forzada: no se puede convertir away3d.core.base::Geometry@10d071791 en away3d.materials.MaterialBase.
at Vector$object/http://adobe.com/AS3/2006/builtin::push()
at away3d.loaders.parsers::AWD2Parser/parseMeshInstance()[/Applications/Adobe Gaming SDK 1.0/Frameworks/Away3D/away3d-core-fp11_4_1_0_Alpha/src/away3d/loaders/parsers/AWD2Parser.as:666]
at away3d.loaders.parsers::AWD2Parser/parseNextBlock()[/Applications/Adobe Gaming SDK 1.0/Frameworks/Away3D/away3d-core-fp11_4_1_0_Alpha/src/away3d/loaders/parsers/AWD2Parser.as:273]
at away3d.loaders.parsers::AWD2Parser/proceedParsing()[/Applications/Adobe Gaming SDK 1.0/Frameworks/Away3D/away3d-core-fp11_4_1_0_Alpha/src/away3d/loaders/parsers/AWD2Parser.as:218]
at away3d.loaders.parsers::ParserBase/onInterval()[/Applications/Adobe Gaming SDK 1.0/Frameworks/Away3D/away3d-core-fp11_4_1_0_Alpha/src/away3d/loaders/parsers/ParserBase.as:426]
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()”

The models are exactly the same.

Version of Away 3d: 4.1 Alpha
Version of prefab: 2.136
Os: Mac Osx mountain lion

Thanks !!!

 

   
   
‹‹ AWD2-Export v2.135

X

Away3D Forum

Member Login

Username

Password

Remember_me



X