I’d like to take a set of 3D vertices and create a surface. As a short cut I can use heightmap (3.6) or Elevation (4). I have that much wired up and working.
I’d like to now color the surface by the elevation. So for example any portion of the surface below a z value of 5 would be blue.
< 5 Blue
5-10 Green
10+ White
See the attached image for a sample.
What’s the best away to accomplish this with Away3D?
Thanks in advance