hi
i got two obj mode file:A and B. i use loader3d to load A into scene,it’s ok.
then i dispose it : loader3d.dispose().
then i load B(loading an complete is ok),when i add it into scene,the error come:Error: Error #3691: Resource limit for this resource type exceeded.
then i do it again and i first load B,it’s ok.but when i load A,the same error come.
i thought it was dispose error:the away3d engine didn’t completely destory the disposed object.something is still in memory!
how can i fix it?