A .culled attribute, or ideally a listener which is triggered when an object becomes visible by the camera..

Software: Away3D 4.x

Mr Margaret Scratcher, Sr. Member
Posted: 20 July 2011 01:40 AM   Total Posts: 344

As the title says, in papervision there was an attribute which allowed you to tell whether an object had been culled. I was using this in order to only load textures as necessary.

I’d really like this function, or ideally, a listener which is triggered as soon an object appear withing the view of the camera.

   
   

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