Material with SpecularMap depending on the viewing angle

Software: Away3D 3.x

Guido, Member
Posted: 19 July 2011 08:21 AM   Total Posts: 70

Hi,

if I use materials with specularshading the speculareffect depends on the viewing angle.

But if I use a material like PhongMultiPass the effect does not depend on the viewing angle anymore.

Is it possible to change this?

   
   

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