Hi,
if I use materials with specularshading the speculareffect depends on the viewing angle.
But if I use a material like PhongMultiPass the effect does not depend on the viewing angle anymore.
Is it possible to change this?
Material with SpecularMap depending on the viewing angleSoftware: Away3D 3.x |
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Guido, Member
Posted: 19 July 2011 08:21 AM Total Posts: 70 Hi, if I use materials with specularshading the speculareffect depends on the viewing angle. But if I use a material like PhongMultiPass the effect does not depend on the viewing angle anymore. Is it possible to change this? |