Taking submissions for new Away3D showreel

Software: Away3D 4.x

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Rob Bateman, Administrator
Posted: 02 May 2012 07:13 PM   Total Posts: 120

Hey Away3Ders

We are creating our 2012 showreel, and want to include as many examples from the community as we can!

If you have created something cool/quirky/insane/beautiful/etc and would like it to be included, please reply below or send me a PM. From a small personal demo to a high profile game or site, all entries will be considered. (although the latter will require permission from your company)

The cutoff date for showreel submissions is Friday 11th May.


Cheers!


Rob

   

Karim Beyrouti, Administrator
Posted: 02 May 2012 09:40 PM   Total Posts: 30   [ # 1 ]

Hello Rob,

Thanks for all the amazing work on Away4.0, here are three demo’s I built with Away3D Beta. Feel free to use any of these in the showreel if they make the cut.

http://kurst.co.uk/samples/flightpaths/
http://kurst.co.uk/samples/codemonkey_remix/
http://kurst.co.uk/samples/kinect/demo/
http://kurst.co.uk/samples/fbglobe/

Best regards…

- Karim

 

   

BrianMcC, Newbie
Posted: 07 May 2012 04:22 PM   Total Posts: 4   [ # 2 ]

Hi Rob,
The 2012 Away3D Showreel looks very impressive and is a great showcase for this technology and for the creative people who are using it.
Thanks,
-Brian

 

   

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R. Reinisch, Newbie
Posted: 10 May 2012 03:12 PM   Total Posts: 6   [ # 3 ]

Hi Rob,
some of my examples.

http://www.worldgrafx.com/ffa/bali/
http://www.worldgrafx.com/ffa/3d/
http://www.worldgrafx.com/ffa/la/
http://www.worldgrafx.com/ffa/sfg/

They are not perfect yet, but special grin

Cheers.

        Richard

 

   

BrianMcC, Newbie
Posted: 11 May 2012 06:30 AM   Total Posts: 4   [ # 4 ]

Hi Rob,
The 2012 showreel looks great! Thank you for considering my submission, even though I didn’t make the cut. A big congrats to everyone whose work was included.
Keep up the good work,
-Brian

 

   

Michael Plank, Newbie
Posted: 11 May 2012 06:38 AM   Total Posts: 2   [ # 5 ]

Hey Rob,

aweseome, we would love to be part of the video.
Please find the zip file including a game play video of Delta Strike, as well as the iPad prototype video of Delta Strike.
http://www.pro3games.com/pr/ds_presentation_march_2012.zip

Michael

 

   

Samuel Girardin, Member
Posted: 11 May 2012 05:03 PM   Total Posts: 74   [ # 6 ]

Hi,

Very early test here. There is 196 characters (the mesh is very heavy, around 10000 faces).
I just freeze agent animation when agent is under a certain speed.If I can help…

http://www.visualiser.fr/sub/Aw3dRvo.html

Samuel

edit : just clic on the ground to move agents

 

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Rob Bateman, Administrator
Posted: 22 May 2012 12:38 PM   Total Posts: 120   [ # 7 ]

Thanks to everyone who submitted their links. We had a great number to choose from in the end and it was surprisingly hard to decide on a final cut - some great examples in there.

The showreel has since been finalised and can now be seen at http://www.youtube.com/watch?v=qFT39KdBRYk

Congratulations to all those who made it in!

 

   
   

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