AWAY3D4 : impossible to setSize with texturematerial on dynamicaly loaded obj file

Software: Away3D 4.x

xebeche, Newbie
Posted: 19 April 2012 07:32 AM   Total Posts: 3

I Load fine an obj file.
But when I want to apply my texturematerial from a bitmapdata, it applies always in the same size that is too big for the model.

I saw in the doc, a setSize method, but it doesn’t exist in the latest swc release.

 

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